A Very Cascada Christmas : [Compiling]

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CodeZTM
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Re: A Very Cascada Christmas : [Final Deadline Today]

Postby CodeZTM » Wed Dec 21, 2011 12:48 pm

Can you remove the lip flap at :20, get rid of the bench scene at :02 that's only for a split second, and make sure to get rid of the black lines on the top/bottom of the video?

After that, you can upload me a final. :up:

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[madaraxD]
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Re: A Very Cascada Christmas : [Final Deadline Today]

Postby [madaraxD] » Wed Dec 21, 2011 12:56 pm

:02, you mean the scene of the doll, right?
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CodeZTM
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Re: A Very Cascada Christmas : [Final Deadline Today]

Postby CodeZTM » Wed Dec 21, 2011 1:00 pm

Well, as long as the scene flows better (like having 2 instead of 3), I'm fine with whatever you do. :up:

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[madaraxD]
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Re: A Very Cascada Christmas : [Final Deadline Today]

Postby [madaraxD] » Wed Dec 21, 2011 1:42 pm

added new beta with corrections code, if you say yes i go to start upload the lagarith version :D
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CodeZTM
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Re: A Very Cascada Christmas : [Final Deadline Today]

Postby CodeZTM » Wed Dec 21, 2011 1:49 pm

Ok, you're approved, just:

1) Remember the 3 seconds of footage before/after your track
2) To send me your file at 848*480

And you're good to go! :up:

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[madaraxD]
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Re: A Very Cascada Christmas : [Final Deadline Today]

Postby [madaraxD] » Wed Dec 21, 2011 3:13 pm

added lagarith version :up:
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Re: A Very Cascada Christmas : [Final Deadline 12/21]

Postby TwilightChrono » Wed Dec 21, 2011 3:17 pm

CodeZTM wrote:
TwilightChrono wrote:I fnially got my editor and all my sources done up and fixed on the new comp.

So, if anyone needs me to take over on a track or needs to drop, keep me posted XD I'll get it done ASAP!

Good luck guys :) I look forward to seeing this.


I think we're good. Just waiting on Fay-Sa (who is sending me her final via pm today), Tenshi (who should have a final today as well) and an updated beta from Madara, which isn't far behind for a final.

Assuming that I don't want to kill myself after today's rush at work, I'm hoping to have a very rough beta out this evening.


Alrighty. I look forward to seeing it XD
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TritioAFB
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Re: A Very Cascada Christmas : [Compiling]

Postby TritioAFB » Wed Dec 21, 2011 8:58 pm

Wiating for the clip
Making AMVs by day, Going to Gym by Night
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CodeZTM
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Re: A Very Cascada Christmas : [Compiling]

Postby CodeZTM » Wed Dec 21, 2011 8:59 pm

uploading now. ETa of 10 minutes, and I'll post when it's up. :)

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TritioAFB
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Re: A Very Cascada Christmas : [Compiling]

Postby TritioAFB » Wed Dec 21, 2011 9:06 pm

:O that's fast

And the way is clear now for the Valentine's Day
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CodeZTM
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Re: A Very Cascada Christmas : [Compiling]

Postby CodeZTM » Wed Dec 21, 2011 9:16 pm

It's up on the spreadsheet. Enjoy!

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[madaraxD]
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Re: A Very Cascada Christmas : [Compiling]

Postby [madaraxD] » Wed Dec 21, 2011 11:56 pm

i can't find something wrong with your beta Code, i love it!! maybe just in the scene 0:10-11 it would look better with the edges more smooth, but anyawy i like it :up:
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Re: A Very Cascada Christmas : [Compiling]

Postby Tenshi no Ikari » Thu Dec 22, 2011 12:41 am

I think we done good you guys. We done good.
I agree with the post directly above this signature.

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CodeZTM
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Re: A Very Cascada Christmas : [Compiling]

Postby CodeZTM » Fri Dec 23, 2011 12:02 am

Anyone else with comments? Hitori sent me a pm on a few things I'm going to fix, but I'm still waiting on a few of you. I will LIKELY release this tomorrow, so you'll have until about 8 PM CST to send in comments before I edit/release. Because December 24-26 will involve me and family overkill for Christmas. XD

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Re: A Very Cascada Christmas : [Compiling]

Postby AimoAio » Fri Dec 23, 2011 7:22 am

I think the flash between your track and Tritio's is a bit long so it makes his track start like 1 beat late. So just check that. I also don't know if it's me or not but Fay-Sa's track seems to have some frame blending going on. D; A white flash might go with the transition between Fay-Sa and Tenshi's track better than a crossfade. Same with the one between the end of mines and Madara's. Then it's ready to go! :up:
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