To Aru Kagaku no Railgun

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Re: To Aru Kagaku no Railgun

Postby ZephyrStar » Fri Mar 05, 2010 9:33 am

Also, check out the special that has been released. Not quite as funny as the Shana ones, but there was a funny Shana reference. Biribiri x Alastor? wwwwww Also, it seems that Biribiri is a bit of a
Spoiler :
conspiracy theorist! I www'd a lot.
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Re: To Aru Kagaku no Railgun

Postby Sukunai » Thu Mar 11, 2010 4:25 pm

Late in arriving for this party. I've watched 4 eps now and I guess it isn't as bad as some of the other shows I have been petulantly wishing could be more and constantly being let down.

It seems to have some potential. I reserve the right to be wrong and retract my support at a moment's notice though.
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Re: To Aru Kagaku no Railgun

Postby Sukunai » Thu Mar 11, 2010 8:36 pm

The ,more I watch this, the more I realize I am watching it partly so I can justify enjoying the closing :)
The opening is nice too, but I really like the ending.
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Re: To Aru Kagaku no Railgun

Postby angelx03 » Fri Mar 12, 2010 10:20 pm

Argh, the group I'm following is getting really inconsistent in their releases! I do have a few thoughts for episode 22:

Spoiler :
- So if by any chance Uiharu levels up, her hands will glow with an awesome power, right? :o
- Though it does give a plausible explanation of how Uiharu is very fast on the computers; she can afford to overclock them!

- Glorious pan shot! Kuroko agrees! :lol:
- No, Mikoto. You have not lost it, and I know you cannot kill. (bonus points for anyone who gets that)

Now SECOND TO LAST EPISODE!

Spoiler :
This is pretty much the penultimate episode before the big battle against.....well it's pretty damn obvious! :lol:

With the children being transfer to another location Mikoto took it upon herself to take on Telestina on her own. Mikoto got brutally beaten down due to Telestina's power armor and having the Capacity Down active. As her subordinates were ready to carry Mikoto's body away, shockingly Mitsuko came to save her by using her ability of........! :o


Spoiler :
After Mikoto recovered and a subtle lecture from Ruiko how she shouldn't go off on her own, and they should work together to fight Telestina with the POWER OF SCHOOLGIRL FRIENDSHIP!!!


The final episode should be pretty badass....I hope!
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Re: To Aru Kagaku no Railgun

Postby mirkosp » Fri Mar 12, 2010 10:30 pm

angelx03 wrote:- No, Mikoto. You have not lost it, and I know you cannot kill. (bonus points for anyone who gets that)


Darker than Black Opening. What do I win?
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Re: To Aru Kagaku no Railgun

Postby angelx03 » Sat Mar 13, 2010 10:47 am

mirkosp wrote:
angelx03 wrote:- No, Mikoto. You have not lost it, and I know you cannot kill. (bonus points for anyone who gets that)


Darker than Black Opening. What do I win?


A chance to figure what your Esper Ability is:

http://kyubuns.info/ss/

Just type your name in! :D

For me, its:

能力名: 偏光絶縁 ( トリックレーション )
(Isolation polarization)
Level 4

解説:自身の周囲の光を、弾く能力
From what the crappy Google translations say, I think I have the ability to play around with light waves.
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Re: To Aru Kagaku no Railgun

Postby mirkosp » Sat Mar 13, 2010 11:19 am

能力名: 視覚能力 ( ダミーキネシス )
Level 3

解説:対象物を『見ている』という認識そのものを、生み出す能力


Guest capacity: visual skills (Damikineshisu)
Level 3

Commentary: the object 『perception that sees itself』, ability to produce


What. ._.
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Re: To Aru Kagaku no Railgun

Postby Sukunai » Sat Mar 13, 2010 11:30 am

I just watched ep 13.

Any show that can offer girls in swimsuits and combine a 2001 reference gets a free pass from me :)
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Re: To Aru Kagaku no Railgun

Postby OropherZero » Sat Mar 13, 2010 9:22 pm

Guest Capacity: Radiation identity (Kauntasuroa)
Level 1

Commentary: the ability to regenerate body and ability to distribute


uguu...
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Re: To Aru Kagaku no Railgun

Postby BasharOfTheAges » Sun Mar 14, 2010 10:50 am

Guest capacity: The capacity of electric shock (Erekutoroboiansu)
Level 2

Commentary: the sudden ability to get

Sudden Ability get!
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Re: To Aru Kagaku no Railgun

Postby Sukunai » Mon Mar 15, 2010 7:25 am

Well that was an easy 23 eps to zoom through.

Sure am looking forward to 24. I hope they don't mangle it.
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Re: To Aru Kagaku no Railgun

Postby ZephyrStar » Mon Mar 15, 2010 2:36 pm

mirko: the ability to materialize anything you want out of thin air?
I was level 0 ;_;
But what I lack in esper talent I will make up through SCIENCE.
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Re: To Aru Kagaku no Railgun

Postby Haeresis » Mon Mar 15, 2010 4:22 pm

能力名: 肉体能力 ( メタモルネッテ )
Level 5

解説:自分の顔や体を、操作する能力


Guest capacity: The capacity of the body (Metamorunette)
Level 5

Explanation: your face or body, the ability to manipulate


Woooo I'm a level 5 |:>
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Re: To Aru Kagaku no Railgun

Postby Sukunai » Tue Mar 16, 2010 8:19 am

Interesting, no matter whether I use my name I use here, or the spelling my mother gave me, it still comes out as Level 3.

But the ability changes

Sukunai
Ability name: Being transparent vision ([kureakineshisu])
Explanation: The ability to move the visual information which does not depend on the eyeball,

Mom's version
Ability name: Life pursuit ([kuriteisutoka])
Explanation: The ability to continue to chase the partner who contacted, it can search and to be able to supplement
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Re: To Aru Kagaku no Railgun

Postby ZephyrStar » Wed Mar 17, 2010 11:21 am

Hmm yeah I didn't think to try my nick.

Results of physical examination, ZephyrStar's capacity is

Guest capacity: Moving Psychology (Mentarupoto)
Level 5

Commentary: the thing about the mental ability to transfer


(mind... control?) :amv:
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