
my footage is 640x480, 23.976 fps
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DirectShowSource("D:\Anime\Azumanga Daioh\AzumangaDaiohepisode01.mkv")
Besides convert my footage to lagarith, are there any other solutions for these 2 problems?
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DirectShowSource("D:\Anime\Azumanga Daioh\AzumangaDaiohepisode01.mkv")
dont expect much on a 7 years old computer with 40 GB HD XDKionon wrote:[insert lecture on using downloaded footage here]
Now that we're done with that...
I don't recommend fake avi files. The results are usually pretty unpredictable. At least they have been for me. If you must, must, must use downloaded footage, at least convert the MKVs to lossless AVIs using the converter of your choice. Or at the least, try to clip from them if you can, if you don't have enough space, but by this point few people should be that lacking in the hard drive department.
*check my HD space* k i'll try to make wise use of my remaining 4gb space, to think positively, it might eat all my HD space but it provides smoother editing if i use lagarith XDJaddziaDax wrote:plan your video out a lot more and clip only the scenes you need and disable the audio on said clips that might help...
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DirectShowSource("D:\Anime\Azumanga Daioh\AzumangaDaiohepisode01.mkv",fps=23.976)
hmm i'll try thatPurge wrote:using that script might help stop the err.. stuttering?Code: Select all
DirectShowSource("D:\Anime\Azumanga Daioh\AzumangaDaiohepisode01.mkv",fps=23.976)
remove everything from the mkv container except the video stream.
i think it might also be wise to include the setmemorymax() command when using fake avis
I had tried that before, it doesnt work >_<Qyot27 wrote:Instead of DirectShowSource, try FFmpegSource:
http://forum.doom9.org/showthread.php?t=127037
It's frame-accurate, DirectShowSource isn't. I don't know if that'll cure the stuttering, but at the very least it's a better way of handling the video (provided the thing isn't VFR and you're trying to preserve audio sync).