
My situation is thus...
Currently I'm working on my latest project and so for beta purposes, I decided to render the video. The source footage was originally PAL DVDs, converted to HuffYUV (with the RGB compression made to convert to YUY2 encoding) with resolution of 1024x576.
I was happy to have just stuck with keeping the RGB compression converting to YUY2 encoding for the beta I was rendering, but just for a hoot, I decided to instead change that to "Predict gradient (best)". And that's when I end up with that garbage you see on the screenshot. It plays for about a second in the segments from the original footage I'm working with before moving to what you see there and after another second, whatever media player I was playing crashed. I've tried both 288 and 576 on the Field Threshold fied for all those curious, but my footage has already been converted to progressive to start with, so I didn't think this should have been an issue.
Now why, you say, don't I just stick with converting to YUY2 encoding? Primarily because I want to maintain a very high quality specifically for the bits that aren't from the DVDs themselves. Apart from the DVD footage, I'm also working with some self made footage, and the gradient for those tend to get noticeably averaged unless I had the Predict gradient (best) selected in the RGB compression.
Any tips or interjections as to why this is occuring is appreciated
