What kind of Video Game would You like to make?

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SarahtheBoring
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Post by SarahtheBoring » Mon Sep 01, 2003 12:10 am

Roke wrote:
SarahtheBoring wrote:-_- Roke, what the fuck is your problem? I never had any quarrel with you. Leave me out of it. Thank you.
No, but you quarrel with enough people on the forum to have me include you in the list.

I personally have nothing against you.
Then please, leave me out of it.

danielwang
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Post by danielwang » Mon Sep 01, 2003 12:10 am

But seriously, a while ago I did make a post about possible game input devices and RPG kiosks... If I ever make a game it will likely utilize one of those concepts.

Either that, or a realtime handheld one that makes you play it constantly over a GPRS connection.

Here's one:

Mecha Pilot: It's NOT a F*cking Cessna
The Real INTERN Experience

The game will be designed based on a complex 70-or-so-dimension input device based on two sticks that can be lifted, rotated, tilted, etc, with several touchpads. The patent-pending part: a rubber-sheet thumbpad printed with gridlines and read by an optical sensor to capture pressure AND tilt.

The "mecha" you pilot in the game is highly complex and required a PhD to understand. Though it does have one simple but critical feature not found in fighter jets, cars or Gundams: dynamic automation.
You'll be able to use the Macro Recorder to capture your best moves and recall them with full control. After you graduate from that, it's raw Perl-based scripts.

And of course we add a nice dynamically generated storyline, connect it to an online MMORPG and everything else. The discs will be free; you pay for the single-user mode or buy a subscription :).
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OzzieArcane
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Post by OzzieArcane » Tue Sep 02, 2003 2:11 am

I'd make an rpg in which you play a guy who's trying to get a girlfriend and must come to grips with the fact that it's freaking impossible. Wait... why would I base a game off of my life?
My latest video:Ranma Chan is Too Sexy
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