Golden Boy AVS script

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emopunk1
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Golden Boy AVS script

Post by emopunk1 » Wed May 11, 2005 1:20 am

I was looking for advice on improving quality for Golden Boy. One of the few post I found mentioned that the footage should be de-interlaced rather that IVTC'd. My current script looks like this:

Code: Select all

LoadPlugin("C:\Program Files\AviSynth 2.5\plugins\Decomb521.dll")
mpeg2source("F:\GOLDEN_BOY_1\VIDEO_TS\eps.1.d2v",cpu=4)
Telecide(order=1,guide=1,post=4,back=1,vthresh=30)      
Decimate(cycle=5,mode=2,quality=3)
deen("a2d",7,12,20)
fluxsmoothsT()
fastlinedarken() 
aWarpSharp()
temporalcleaner()
Tweak(cont=1.0,sat=1.5,hue=2)
ColorYUV(gain_u=15)
SSXSharpen()
I tried FieldDeinterlace() after removing telecide and decimate, but there were still some blended frames, just like when I had telecide and decimate in the script previously.

So, I was wonder if anyone who has worked with Golden Boy before have any advice to improve the script.
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Scintilla
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Re: Golden Boy AVS script

Post by Scintilla » Wed May 11, 2005 2:11 am

emopunk1 wrote:deen("a2d",7,12,20)
Wow, that's harsh.
emopunk1 wrote:fastlinedarken()
aWarpSharp()
SSXSharpen()
Are all three of these really necessary? It's gonna make things hella slow...
emopunk1 wrote:ColorYUV(gain_u=15)
So this is another series that's got a yellow tint to the footage?
emopunk1 wrote:I tried FieldDeinterlace() after removing telecide and decimate, but there were still some blended frames, just like when I had telecide and decimate in the script previously.
Why would you deinterlace after <i>already</i> having IVTC'ed? That's basically running the video through two rounds of deinterlacing (Telecide effectively runs FieldDeinterlace on the frames it detects to be still combed if you have postprocessing enabled, which you do).

And there are better deinterlacers out there. Try LeakKernelDeint, TomsMoComp, etc.
emopunk1 wrote:So, I was wonder if anyone who has worked with Golden Boy before have any advice to improve the script.
Hopefully, if anyone does, they'll be so kind as to add it to <a href="http://www.amvwiki.org/index.php/Proces ... ions">this list</a>. :)
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Re: Golden Boy AVS script

Post by trythil » Wed May 11, 2005 2:16 am

Code: Select all

deen("a2d",7,12,20)
fluxsmoothsT()
This is overkill.

Code: Select all

temporalcleaner()
Ditto.

Code: Select all

Tweak(cont=1.0,sat=1.5,hue=2)
ColorYUV(gain_u=15)
Curious, are you doing this because Golden Boy actually needs blue chroma adjustment, or did you just read it in the guides?
I tried FieldDeinterlace() after removing telecide and decimate, but there were still some blended frames, just like when I had telecide and decimate in the script previously.


Blended or interlaced?

Most deinterlacers (including FieldDeinterlace) produce blended frames, so it's not really surprising that you'd see blended frames after deinterlacing.

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Re: Golden Boy AVS script

Post by AbsoluteDestiny » Wed May 11, 2005 2:27 am

trythil wrote:

Code: Select all

deen("a2d",7,12,20)
fluxsmoothsT()
This is overkill.
Why is it overkill? the first is a spatial filter the second is a temporal. The second temporalcleaner is overkill though.

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Re: Golden Boy AVS script

Post by trythil » Wed May 11, 2005 3:34 am

AbsoluteDestiny wrote:
trythil wrote:

Code: Select all

deen("a2d",7,12,20)
fluxsmoothsT()
This is overkill.
Why is it overkill? the first is a spatial filter the second is a temporal. The second temporalcleaner is overkill though.
FluxSmoothST is spatial + temporal, isn't it?

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Post by AbsoluteDestiny » Wed May 11, 2005 3:37 am

oh, hah I didnt see the s due to the lower case.

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Re: Golden Boy AVS script

Post by emopunk1 » Wed May 11, 2005 12:27 pm

Scintilla wrote:
emopunk1 wrote:deen("a2d",7,12,20)
Wow, that's harsh.
Out of curiosity, what would be a better setting for deen()
Scintilla wrote:
emopunk1 wrote:emopunk1 wrote:
fastlinedarken()
aWarpSharp()
SSXSharpen()
Are all three of these really necessary? It's gonna make things hella slow...


Well, I was just experimenting to see what would work. When I used Msharpen(), it didn't look like there was any improvement. I was planning to remove awarpsharp and fastlinedarken, but I was in a hurry when I posted that script and I forgot about it when I posted.
trythil wrote:

Code: Select all

Tweak(cont=1.0,sat=1.5,hue=2)
ColorYUV(gain_u=15)
Curious, are you doing this because Golden Boy actually needs blue chroma adjustment, or did you just read it in the guides?
Well, I was pretty sure that it needed tweaking and I just added those settings from the Love Hina scripts I submitted to amvwiki. It seemed to work pretty well, but it still could use some adjustment.The ColorYUV was just experimental.

Blended or interlaced?

Most deinterlacers (including FieldDeinterlace) produce blended frames, so it's not really surprising that you'd see blended frames after deinterlacing.
I thought Blended (when the previous frame can be seen during movement).
Scintilla wrote:
emopunk1 wrote:So, I was wonder if anyone who has worked with Golden Boy before have any advice to improve the script.
Hopefully, if anyone does, they'll be so kind as to add it to <a href="http://www.amvwiki.org/index.php/Proces ... ions">this list</a>. :)
That would be nice, if anyone actually bothered to post there.
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Re: Golden Boy AVS script

Post by Scintilla » Wed May 11, 2005 1:16 pm

trythil wrote:
AbsoluteDestiny wrote:
trythil wrote:

Code: Select all

deen("a2d",7,12,20)
fluxsmoothsT()
This is overkill.
Why is it overkill? the first is a spatial filter the second is a temporal. The second temporalcleaner is overkill though.
FluxSmoothST is spatial + temporal, isn't it?
It takes the spatially neighboring pixels into account when deciding what the fluctuating pixel should be averaged to -- but it still only targets temporally fluctuating pixels.
emopunk1 wrote:
Scintilla wrote:
emopunk1 wrote:deen("a2d",7,12,20)
Wow, that's harsh.
Out of curiosity, what would be a better setting for deen()
Well, I was just saying because I've never seen such strong settings for Deen -- but I've never seen Golden Boy; maybe the footage needs it. But if it looks too washed out, you might want to try reducing the thresholds. Plus, the wider the radius, the slower the filter runs.
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Re: Golden Boy AVS script

Post by trythil » Wed May 11, 2005 1:36 pm

Scintilla wrote:It takes the spatially neighboring pixels into account when deciding what the fluctuating pixel should be averaged to -- but it still only targets temporally fluctuating pixels.
Hmm. Why not just use a3d in this case?
Emopunk1 wrote:Well, I was pretty sure that it needed tweaking and I just added those settings from the Love Hina scripts I submitted to amvwiki. It seemed to work pretty well, but it still could use some adjustment.The ColorYUV was just experimental.
Find a scene with something that should obviously be white and sample its color, and adjust only as necessary.
I thought Blended (when the previous frame can be seen during movement).
That's blending, but if you replaced Telecide/Decimate with FieldDeinterlace, you'll see blending anyway..
That would be nice, if anyone actually bothered to post there.
You know, the "nobody does it so I won't either" mentality doesn't work with a wiki.

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Post by emopunk1 » Thu May 12, 2005 10:19 pm

After reading the posts, I did some editing to the script and here is my current version:

Code: Select all

LoadPlugin("C:\Program Files\AviSynth 2.5\plugins\Decomb521.dll")
mpeg2source("F:\GOLDEN_BOY_1\VIDEO_TS\eps.1.d2v",cpu=4)
Telecide(order=1,guide=1,post=4,back=1,vthresh=35)      
Decimate(cycle=5,mode=2,quality=3)
deen("a3d",4,12,14)
fastlinedarken() 
aWarpSharp()
Tweak(cont=1.0,sat=1.5,hue=2)
I noticed that there were some minor rainbows and I was planning to use mfrainbow(), but vdub came to a standstill when I opened the script with it.

Otherwise,the footage at this point seems ok, but I wanted to see if anyone else had something else to add or point out some sort of problem with the script.
trythil wrote:
That would be nice, if anyone actually bothered to post there.
You know, the "nobody does it so I won't either" mentality doesn't work with a wiki.
Geez, no need to get uptight. I just meant that to be a joke, since not that many people actually post scripts there (Also, Golden Boy isn't even listed in the Processing Suggestions section). I was planning to post this script there as soon as it came out right.
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