Grainy/Old Footage Effect
- )v(ajin Koji
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- the Black Monarch
- Joined: Tue Jul 09, 2002 1:29 am
- Location: The Stellar Converter on Meklon IV
- AbsoluteDestiny
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- )v(ajin Koji
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- Sir_Lagsalot
- Joined: Mon Jun 23, 2003 6:42 pm
Ask and ye shall receive... [url]http://lags.leetcode.net/TemporalSharpener.zip[/url]
This increases the difference between temporally adjacent pixels by 25%. This should also answer your questions about why there are no other temporal sharpeners. Enjoy.
This increases the difference between temporally adjacent pixels by 25%. This should also answer your questions about why there are no other temporal sharpeners. Enjoy.
- Corran
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- Corran
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- Sir_Lagsalot
- Joined: Mon Jun 23, 2003 6:42 pm
- the Black Monarch
- Joined: Tue Jul 09, 2002 1:29 am
- Location: The Stellar Converter on Meklon IV
AD: To answer your questions, yes and yes.
Madbunny, people figured out LONG ago that extreme temporal smoothing caused ghosting
Well, I was just thinking that you could make a really cool-looking reverse ghost/emboss effect to add a little more "snap" to technical videos... I'm currently experimenting with flashes of high-relief, low-contrast color emboss synchronized to drum beats, and wishing that something similar could be applied to only the moving parts of a video clip.
I guess the biggest problem would be that so many anime clips would actually be running at only 12 frames per second...
Madbunny, people figured out LONG ago that extreme temporal smoothing caused ghosting

Well, I was just thinking that you could make a really cool-looking reverse ghost/emboss effect to add a little more "snap" to technical videos... I'm currently experimenting with flashes of high-relief, low-contrast color emboss synchronized to drum beats, and wishing that something similar could be applied to only the moving parts of a video clip.
I guess the biggest problem would be that so many anime clips would actually be running at only 12 frames per second...
Ask me about my secret stash of videos that can't be found anywhere anymore.