Project started... design process phase two

General discussion of Anime Music Videos
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danielwang
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Project started... design process phase two

Post by danielwang » Thu Jul 24, 2003 12:50 am

Music (image below): Key of the Twilight by Kajiura Yuki
I've listened to it several times and tried to map layers without a computer algorithm to help - on metric-ruled graph Pulp Pilot.
Lyrics are on a seperate layer and notes added about their significance. Possible insertion points are noted...
Image

Video: Vision of Escaflowne, Escaflowne the Movie: A Girl in Gaea
Notes are taken on the video... they're all LAME and GENERIC, just like ME. Ok, so we've got some transition and neutral effects, some movement, some battle, some with mecha, the occasional character expressions, conversations, etc...

Idea:
Like a hybrid of "Memoried Dance" and "Blue Mercury".
Combine the idea of using linear blocks of scene classes and distributed theme segments to make a single verse and storyline synched event.

What I Need To Do:
I'm going to practically transcribe the video, in consideration of avoiding cheesy showcases (ala grouping all the mecha together, etc).

Challenge:
Transition in/from the scene classes without overusing digital effects...
I got an idea from clips in "Odorikuruu" (2m57s-3m0s) and "Memories Dance" (a lot, specifically 2m48s-2m52s-2m55s) to group camera pan and/or character action movement. Using back-to-back neutral scenes and themes (10 full seconds of movement) is not impressive!
<a href="http://www.animetheory.com/" title="AnimeTheory" class="gensmall">AnimeTheory.</a>
<a href="http://www.animemusicvideos.org/search/ ... %20park%22" title="Seach videos NOT by danielwang" class="gen">Make sure you don't download videos that suck!</a>

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Shun
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Post by Shun » Thu Jul 24, 2003 3:05 am

did you draw your avatar?

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Post by Dannywilson » Thu Jul 24, 2003 4:58 am

We don't care. No, really. We dont.
"in the morning when i have wood..i like to walk around my house and bump random shit with it.... " -Random comment on grouphug.us

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OmniStrata
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Post by OmniStrata » Thu Jul 24, 2003 10:47 am

I got to say, I'm impressed...

Though I like my editing tech better...

[point and click, lock - on, point and click... etc...]
"Strength lies in action. Let the weak react to me..." - Kamahl, Pit Fighter from Magic: the Gathering
"That is a mistake many of my enemies make. They think before they act. I act before I think!" - Vortigern from Merlin ('98)
"I AM REBORN!" - Dark Schneider Bastard!! OAV

danielwang
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Post by danielwang » Thu Jul 24, 2003 12:11 pm

OmniStrata wrote:I got to say, I'm impressed...

Though I like my editing tech better...

[point and click, lock - on, point and click... etc...]

Thank you!

What equipment and software are you referring to for editing?
I'd like to know.

The keypress-based marking and volume-based lock on algorithms by Sonic Foundry aren't very useful - the timeline markers look screwy if you have abmient "Salva Nos" voice tracks. I finally fixed my timing issues by playing the music back very slowly and using Mousekeys.
<a href="http://www.animetheory.com/" title="AnimeTheory" class="gensmall">AnimeTheory.</a>
<a href="http://www.animemusicvideos.org/search/ ... %20park%22" title="Seach videos NOT by danielwang" class="gen">Make sure you don't download videos that suck!</a>

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