Portal: No Escape

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Dr. Derpface, J.D.
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Portal: No Escape

Post by Dr. Derpface, J.D. » Wed Aug 24, 2011 8:29 am

For those who haven't seen it yet (all 5 of you): http://www.youtube.com/watch?v=4drucg1A6Xk :shock: :shock:
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gotenks794
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Re: Portal: No Escape

Post by gotenks794 » Wed Aug 24, 2011 9:39 am

Why were there people there? :shock:
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aesling
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Re: Portal: No Escape

Post by aesling » Wed Aug 24, 2011 4:07 pm

To be honest, I was not terribly impressed. The way the portals were utilized were pretty lame and the portal effects looked like some cheap SyFy crap.
:ying:

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Re: Portal: No Escape

Post by CodeZTM » Wed Aug 24, 2011 4:09 pm

I'm not big into sci-fi movies, but I was generally impressed with it. It was definitely better than most of the youtube crap involving portal, and I kind of thought it was neat. I do wish that they'd done more with it though. :(

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Re: Portal: No Escape

Post by Radical_Yue » Wed Aug 24, 2011 4:21 pm

aesling wrote:To be honest, I was not terribly impressed. The way the portals were utilized were pretty lame and the portal effects looked like some cheap SyFy crap.

x2

I didn't like the general atmosphere at all :/ When the portal gun finally did come into play, it looked out of place in it's dismal surroundings. You expect her to pull out a shiv made of stone, not high tech machinery.

One of the things I really love about portal, is the "believable" atmosphere. Sure, it's a ridiculously large bunker hidden underground, but if I was to imagine a place they would be testing insane equipment and temperamental technology, I would picture what they had in the game.

Large clean areas that any type of test could take place in. Clean and sterilized to protect the fragile and experimental equipment. Not a dirty cell with some silent G.I. Jane wannabe.

Also, why are there other people there? And militant captors at that? Aperture science is about SCIENCE for goodness sake! They may be completely mad in their quest of "doing what they must because they can," but they're not thugs who throw some lady in a dirty cell.

IMO, the only thing that video had in common with the Portal games was that the woman used a portal gun and poorly at that.

:down:

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Re: Portal: No Escape

Post by gotenks794 » Wed Aug 24, 2011 4:35 pm

I didn't really like it either. If it's gonna be a Portal movie then Chell needs to be the only human. The Portal Device looked like a child's play thing. Having rewatched it, it seems also heavily inspired by Half Life. The guard people are a lot like Civil Protection, and the chase up the stairs and onto the roof was straight out of the first chapter of Half Life 2 (albeit, with the addition of the Portal Gun and replacement of Gordon with Chell).
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Re: Portal: No Escape

Post by EvaFan » Wed Aug 24, 2011 6:07 pm

I thought it was neat for a very low budget production. Can't expect to much out of something like this.

If it were a trailer for a movie, I'd still be interested in watching it even considering some if its faults.
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Re: Portal: No Escape

Post by Chez » Wed Aug 24, 2011 8:24 pm

Cut back on actors and camera save for more cg and prop guys short needed moar robots.
Image I stream and stuff o.o

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Re: Portal: No Escape

Post by blaksun » Wed Aug 24, 2011 8:53 pm

i have start this one 2x and stop it i finely forest my self to see it to give my honest o.p off it :down: it lags the fun\hummer off portal wits in my o.p is wot megs portal1 and 2 grated games
now i am gone get a pics of cage :P
Text endless companions so foe raid ones and even less that makes sense :)

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Re: Portal: No Escape

Post by Nya-chan Production » Thu Aug 25, 2011 1:50 am

I liked the idea, but the execution was poor, yep. Mostly I agree with Yue - it shouldn't look like a prison.

I am not against people - if they looked like scientists or so too... You guys forget that at one moment Aperture was full of people. And they were not even full of deadly biotoxins...

Of course, it might be that this whole thing was watched by scientists in white coats behind one-way mirrors and the soldiers were actually other scientists (the lack of the soldiers' experience was clearly visible) - and it was one big experiment about how this type of environment affects subject's mind :>
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