NEED PRODUCTION STAFF for GREAT GAME IDEA

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godix
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NEED PRODUCTION STAFF for GREAT GAME IDEA

Post by godix » Mon Feb 07, 2011 1:54 am

PRODUCTION STAFF for GAME IDEA
Working title: ULTIMATE DENSHA DAISYCHAIN

POSITIONS NEEDED

* Coders / programmers
* Digital artists
* Digital spriters
* Script writers
* Live models to pose for animated rape sequences
* Key grips
* Rapists


This is a non-paying opportunity. This is merely a collection of individuals, making a computer game from the sheer enjoyment of helping the Internet live out its train rape fantasies. When completion of the game has made way, then discussion of marketing the final product may occur if considered passable by the development team at the current time.

No other game has the same opportunity for innovation as ULTIMATE DENSHA DAISYCHAIN.

-//-

PROJECT DETAILS

We have decided to try something fairly original by combining the video-game genres of a rail simulator and rape simulator. Current plans are open to discussion on if it will simulate the player raping trains or rather trains raping the player.

The project is currently in conceptual stages. No actual material has manifested as of yet.
The game combines rail-building elements a la Densha de GO! or Railroad Tycoon (route planning, vehicle acquisition, etc.) and Rapelay (stalking, molestation, penetration, etc.) The player will assume the role of the train conductor, route planner, business manager, and rapist.

We are investigating the usage of rape as an economic system. Women in a town should only be rape victims a limited number of times, and therefore railway construction must begin in order to move rape capital to and from one’s town. Men in a town have no limit to being rape victims; however, no economic benefit arises from this. It’s just for fun. Rape capital can be used to upgrade the track and rolling stock, as well as feature engineering improvements such as new platforms, station equipment, and construction equipment for tasks such as tunnel drilling and snow plowing. You will need to manage track signals and other safety features to optimize the rape potential of your rail network. There is a possibility to use this system as a multi-player mechanic much like Animal Crossing.

Support for hardware peripherals such as RailDriver USB train controller, OnaCon USB eroge controller, and Fleshlight is being considered.

Further development will be towards a Farmville gameplay mechanic, complete with harvesting your women and visiting your neighbors via the railroad and raping either their women or the neighbors themselves. The rape economy established in the main game will be expanded to include purchasing of Police Chief, Senators, local pimps, and the PMRC. Any children resulting from the rapes may be sold to the soylent green food company for further increase in capital.

-//-

REQUIREMENTS

Coders / programmers:


* Extensive experience with fluid simulation, i.e. jism, santorum.
* Extensive experience with pixel (fragment) and vertex shaders for efficient and realistic implementations of challenging organic movements such as muscle movement, bounce physics, and vaginal deformation.
* Knowledge of best practices of user interface design is a plus. We don’t want to replicate the terrible UI decisions of Rapelay. Train-raping should be easy to get into, difficult to master.
* Ability to work well in small, highly-motivated, geographically distributed teams.
* 3+ years C++.


Digital artists and spriters:

* Background in visual techniques of anime, manga, trains, and bondage. Students of H.R. Giger may have an edge.
* We are currently considering both 3D CGI art as well as sprite based animation. Those with experience in both 3D and traditional media will be preferred.
* Detailed anatomical knowledge necessary, especially in the perineum.
* Ability to work well in small, highly-motivated, geographically distributed teams.
* Adobe Creative Suite CS4 (or better) experience is desired. Owning a legal copy of Adobe Creative Suite CS4 is considered a bonus.


Script writers:

* Knowledge of Japanese rail infrastructure and economics, to accurately represent the game setting. Candidates able to show work experience with e.g. JR will have a great advantage.
* Grammar and spelling skills an asset, but are not expected or required. For any questions, refer to the style of Stephanie Meyer.


Models:

* Applications must include a self-photo and appropriate measurements. Experience in live pornography and ability to cry on command highly preferred.
* Must not be averse to working with strangers and mechanically animated dendrites.
* Appropriate personal hygiene is required.
* Expected to attend to miscellaneous needs of other staff.


Key grips:

* Ability to conduct appropriate material and personnel in attaching cameras, lighting, etc. to a moving train.
* Ability to conduct appropriate material and personnel in attaching cameras, lighting, etc. to a moving rapist.


Rapists:

* You must have not been convicted. We cannot afford to deal with the associated liabilities.
* Preferred candidates will have at least three years of experience in rape. Applicants with less experience but more prolific records will also be considered.
* As this game will be targeted towards a male audience, male rapists are preferred. Female rapists will be considered for consulting positions for an optional “Yuri” expansion pack.



Please be warned, working with our customers is a part of the job. Calling customers “gooks” or performing unsolicited rape on them is cause for immediate termination.

-//-

Interested parties, please contact us via PM or email: densha-daisychain@ea.com

Thank you,

<3 PROJECT ULTIMATE DENSHA DAISYCHAIN
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SailorDeath
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Re: NEED PRODUCTION STAFF for GREAT GAME IDEA

Post by SailorDeath » Mon Feb 07, 2011 1:58 am

YO RAPIST RIGHT HERE!
Gimme a minute, I'll make a cool one....

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Megamom
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Re: NEED PRODUCTION STAFF for GREAT GAME IDEA

Post by Megamom » Mon Feb 07, 2011 5:12 pm

LOL
NOTHING IS IMPOSSIBLE

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Jadecavy
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Re: NEED PRODUCTION STAFF for GREAT GAME IDEA

Post by Jadecavy » Mon Feb 07, 2011 5:14 pm

Man, I am so in on this. I can do mapping and write scripts, if you'd like. I'm only 12, but I'll let you touch me down there if I can join the project.

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BasharOfTheAges
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Re: NEED PRODUCTION STAFF for GREAT GAME IDEA

Post by BasharOfTheAges » Mon Feb 07, 2011 6:36 pm

godix wrote:Any children resulting from the rapes may be sold to the soylent green food company for further increase in capital.
I think there's a un-tapped marked to be filled here...
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