Help cleaning up game cutscenes

This forum is for questions and discussion of all the aspects of handling and cleaning up your footage with Avisynth.
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Hagaren Viper
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Re: Help cleaning up game cutscenes

Post by Hagaren Viper » Tue Dec 16, 2008 4:22 pm

Been playing around with it, but I still can't get ftt3D to install correctly. I have to unzip the files into C:/Program Files/Avisynth 2.5>Plugins, yes? I also downloaded the FTT library, and put it where it was supposed to go, but no such look. Is there some kind of alternative?

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Scintilla
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Re: Help cleaning up game cutscenes

Post by Scintilla » Tue Dec 16, 2008 9:03 pm

Looking over the posts in this thread... you are typing FFT3DFilter(), not just FFT3D(), right? Kariudo's post suggesting it and your reply made me wonder.
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Hagaren Viper
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Re: Help cleaning up game cutscenes

Post by Hagaren Viper » Fri Dec 26, 2008 4:00 am

Scintilla wrote:Looking over the posts in this thread... you are typing FFT3DFilter(), not just FFT3D(), right? Kariudo's post suggesting it and your reply made me wonder.
Uwah, I could have sworn I had replied to this. :/

Yeah, seems like that was the problem, it's working fine now.

Dang...my footage looks almost usable now, but I ran into another problem.

Image

Color bleeding. I'm not sure if this is even possible to fix, but I figure I'll throw it out there anyway. For the most part, it's good enough that I can still use the footage, but it would make life simpler if it was at least semi-fixable.

Code: Select all

DirectShowSource("01 Burn my Dread.m2v")
ConvertToYV12()
Deen("w3d",2,3,4)
removegrain(mode=2)
LoadTDeint() 
TDeint(mode=1,order=1) 
BlendBob()
FFT3DFilter()
limitedsharpen()
Fastlinedarken(strength=20,thinning=0)
Deen also seems to be muddling up some of my footage and making the bleeding a bit more noticeable, even if I have the settings lower.

Man, maybe I should just upload one of these clips somewhere and see if anyone can do any better with this, I'm terrible with scripting....

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