Bleach MEP: Full, come on, let's finish this people!

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NightHawk
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Re: Bleach MEP: 10 Tracks Avaliable

Post by NightHawk » Sat Dec 06, 2008 5:39 pm

If that's the best quality you can get out of a 20 second clip and it being 43 megs, you need better source files. Scripts may help, but not enough imo.

Lip flap was getting really annoying and some of the effects you used made your video look worse (like the one you used on Renji at 0:02-0:04).
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Hagaren Viper
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Re: Bleach MEP: 10 Tracks Avaliable

Post by Hagaren Viper » Sat Dec 06, 2008 6:25 pm

The editing was pretty solid, though there were a couple of beats that were off. The the quality was a huge turnoff though. Is there any way you can get some DVDs? Netflix or something? I'm not sure how much scripts would help.
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Kazemon15
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Re: Bleach MEP: 10 Tracks Avaliable

Post by Kazemon15 » Sat Dec 06, 2008 6:30 pm

I agree with Hagaren and Night on this. Quality still needs improvement, and some of the editing, especially beats, need work. =/

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Zero Link
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Re: Bleach MEP: 10 Tracks Avaliable - First Betas Due

Post by Zero Link » Sun Dec 07, 2008 2:08 am

Altrouge wrote:Dang, too bad I just found out about this topic today...>_>

I would've done 56-63 since I love editing that fight, but...it's probably way too late, right?
How about we battle for it? =O Nah, if you decide to give it up, let me know so I can take it. B)
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Altrouge
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Re: Bleach MEP: 10 Tracks Avaliable - First Betas Due

Post by Altrouge » Sun Dec 07, 2008 9:50 am

Zero Link wrote:
Altrouge wrote:Dang, too bad I just found out about this topic today...>_>

I would've done 56-63 since I love editing that fight, but...it's probably way too late, right?
How about we battle for it? =O Nah, if you decide to give it up, let me know so I can take it. B)
Ah, sorry, I know you'd probably edit the track better than me, but I've started editing already; I have the whole thing planned out. XD

Well, I hope you didn't want that track too badly. I don't like causing conflict like this...
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Zero Link
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Re: Bleach MEP: 10 Tracks Avaliable

Post by Zero Link » Mon Dec 08, 2008 9:32 am

Nah it's k. I was just saying IF you drop it.
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Altrouge
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Re: Bleach MEP: 10 Tracks Avaliable

Post by Altrouge » Mon Dec 08, 2008 7:48 pm

Oh, okay, thanks. =]

And hey, Hagaren, nice to see you here! I'd still like to thank you for those OPs you gave me a while ago; they were really thorough and informative!
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Hagaren Viper
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Re: Bleach MEP: 10 Tracks Avaliable

Post by Hagaren Viper » Tue Dec 09, 2008 2:57 pm

Altrouge wrote:And hey, Hagaren, nice to see you here! I'd still like to thank you for those OPs you gave me a while ago; they were really thorough and informative!
Nice to see you on board as well! I'm really looking forward to your track! Glad to have helped as well~

(That reminds me, I have OPs to do still...)

Bonus points for using the Bleach banner, too :3
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commozee05
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Re: Bleach MEP: 10 Tracks Avaliable

Post by commozee05 » Fri Dec 12, 2008 5:58 pm

Can I do Track 5? I'll upload something this weekend to show you what I can do
Hey...........Am I hawt or what?

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Kazemon15
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Re: Bleach MEP: 10 Tracks Avaliable

Post by Kazemon15 » Fri Dec 12, 2008 10:48 pm

commozee05 wrote:Can I do Track 5? I'll upload something this weekend to show you what I can do
Show me what you can do first, then I'll see if you can be in the MEP. If your skills are good, track 5 is yours.

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commozee05
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Re: Bleach MEP: 10 Tracks Avaliable

Post by commozee05 » Sat Dec 13, 2008 3:31 am

Alright, cool
Hey...........Am I hawt or what?

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Goketsu
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Re: Bleach MEP: 10 Tracks Avaliable

Post by Goketsu » Tue Dec 16, 2008 2:37 am

I will have a beta to you at some point. I got my editing computer taken away >_<

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Kazemon15
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Re: Bleach MEP: 10 Tracks Avaliable

Post by Kazemon15 » Tue Dec 16, 2008 1:11 pm

Goketsu wrote:I will have a beta to you at some point. I got my editing computer taken away >_<
That sucks. Hope you get it back.

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drewaconclusion
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Re: Bleach MEP: 10 Tracks Avaliable

Post by drewaconclusion » Tue Dec 16, 2008 4:25 pm

Houston, we have a problem.
Kazemon15 wrote: 8. Final Tracks must be lagarith. (My computer hates Huffy)
So I downloaded lagarith the other week since I'd be needing it for this project (never had a need to get it earlier). Anyhow, I took about a 3 week break from editing and got back into to it today. Adobe wouldn't render anything at all. All attempts spat out an "unknown error" error message. Reinstallation didn't do squat, so I went back to uninstall all programs installed since I last rendered anything; namely lagarith. Well, that did the trick and Adobe's rendering again.

Anyhow, long story short, my computer doesn't like lagarith. Suppose I could pass my huffy render off to someone else to convert to lagarith and then pass that off to you. Unless someone's got a better idea.
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Kazemon15
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Re: Bleach MEP: 10 Tracks Avaliable

Post by Kazemon15 » Tue Dec 16, 2008 4:34 pm

drewaconclusion wrote:Houston, we have a problem.
Kazemon15 wrote: 8. Final Tracks must be lagarith. (My computer hates Huffy)
So I downloaded lagarith the other week since I'd be needing it for this project (never had a need to get it earlier). Anyhow, I took about a 3 week break from editing and got back into to it today. Adobe wouldn't render anything at all. All attempts spat out an "unknown error" error message. Reinstallation didn't do squat, so I went back to uninstall all programs installed since I last rendered anything; namely lagarith. Well, that did the trick and Adobe's rendering again.

Anyhow, long story short, my computer doesn't like lagarith. Suppose I could pass my huffy render off to someone else to convert to lagarith and then pass that off to you. Unless someone's got a better idea.
My computer hates my own huffy files, but I can try other's. If it's easier for you, go ahead and send me huffy and I can try to convert it to lagarith or try it out in my editing programs.

That's quiet a story. =O I'm glad your rendering is working again.

So when you're done, send me the huffy and if I still cant play it, I'll ask Hagaren if he could convert it or not. Or if you have someone else in mind, that'd be great too.

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