SOAD2: Why's The Rum gone? (Completed. Finally.)

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Kei83
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Re: SOAD2: Why's The Rum gone? (7 Tracks missing! 18 Receive

Post by Kei83 » Mon May 23, 2011 3:19 am

ooops im sorry i didn't think it would be listed there due to possible objectionable content. thanks for the link.
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Scott Green
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Re: SOAD2: Why's The Rum gone? (7 Tracks missing! 18 Receive

Post by Scott Green » Mon Jun 13, 2011 4:11 am

SOAP2: Why is the MEP gone?
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Kevmaster
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Re: SOAD2: Why's The Rum gone? (7 Tracks missing! 18 Receive

Post by Kevmaster » Tue Jun 21, 2011 4:53 pm

Alright, I'll wait 2 more months. All tracks I haven't received till then will be re-opened to the public. I'm saying 2 months because I'm in desperate hope that we'll receive another hand full of finished tracks...and because at this point it really doesn't matter anymore how much longer it will take to complete this project.

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Scott Green
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Re: SOAD2: Why's The Rum gone? (7 missing, COME ON GIVE 'EM)

Post by Scott Green » Wed Jun 29, 2011 11:28 am

will poke mastergt about gungrave final if don't forget
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Kevmaster
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Re: SOAD2: Why's The Rum gone? (7 missing, COME ON GIVE 'EM)

Post by Kevmaster » Wed Jun 29, 2011 2:56 pm

Scott Green wrote:will poke mastergt about gungrave final if don't forget
Don't. Fucking. Forget.

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mirkosp
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Re: SOAD2: Why's The Rum gone? (7 missing, COME ON GIVE 'EM)

Post by mirkosp » Tue Jul 12, 2011 7:17 pm

Status on this? Just curious. >_>
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Hastega
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Re: SOAD2: Why's The Rum gone? (7 missing, COME ON GIVE 'EM)

Post by Hastega » Tue Jul 12, 2011 10:43 pm

Longest fucking MEP ever conceived... to my knowledge.
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Re: SOAD2: Why's The Rum gone? (7 missing, COME ON GIVE 'EM)

Post by Kevmaster » Wed Jul 13, 2011 3:54 am

mirkosp wrote:Status on this? Just curious. >_>
Still trying to re-gather the tracks.
The 7 tracks that are still listed in the first post without a receivement-notice are all finished but the editors have disappeared.

So either these editors or Autraya have to show up and send me the missing tracks OR someone who (for whatever reason) has one of these tracks. Video quality and format don't matter.

All tracks I haven't received until August 21th will be re-opened to the public (which would be a shame).


Do you know any of the editors and still have a way to contact them? That'd really help us out.

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Emotive
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Re: SOAD2: Why's The Rum gone? (7 missing, COME ON GIVE 'EM)

Post by Emotive » Wed Aug 10, 2011 12:45 pm

it's pretty hilarious that this project started on Feb 04, 2007.

i've had this cool idea for johnny for ages, start soad 3 already!
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Vancore
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Re: SOAD2: Why's The Rum gone? (7 missing, COME ON GIVE 'EM)

Post by Vancore » Sat Aug 13, 2011 2:48 am

8 more days, any thoughts on just dropping tracks 18 - 21 completely and just throwing up track 7 as re-editable.... or cutting it as well. I wouldn't mind a shorter Soad 2, If they really need to be done throw em into SOAD 3 if there is going to be one. If anything It'll probably be easier to find editors for a new project then a old 4 year project that continues to go on into eternity... and in our hearts. SOAD 2 Forever |:> .

Any thoughts on this?

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Magnus
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Re: SOAD2: Why's The Rum gone? (7 missing, COME ON GIVE 'EM)

Post by Magnus » Sat Aug 13, 2011 5:52 am

I think Vancore has a good point.

I am also avaible for editing yet another track if needed.
This will be finished, one way or another.
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Re: SOAD2: Why's The Rum gone? (7 missing, COME ON GIVE 'EM)

Post by -Reda- » Sun Aug 14, 2011 5:20 pm

Nice to see this project is still (relatively) alive and kicking, with a nice amount of interest in it. I'll be around for SOAD 3 if there ever is one, hit me with a PM when that gets started, I'd want to bang out another track.
*sips tea*

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Deuce Loosely
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Re: SOAD2: Why's The Rum gone? (7 missing, COME ON GIVE 'EM)

Post by Deuce Loosely » Sun Aug 14, 2011 7:04 pm

My money is on February 4, 2012 rolling around with still one track left to be completed.
Who's down for the fifth year in production? :asd:
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Re: SOAD2: Why's The Rum gone? (7 missing, COME ON GIVE 'EM)

Post by Kevmaster » Sat Aug 20, 2011 1:29 am

Guys and Gals, 1 more day to turn in the lost finals. Otherwise we'll have 7 re-opened tracks by tomorrow :(

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Scott Green
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Re: SOAD2: Why's The Rum gone? (7 missing, COME ON GIVE 'EM)

Post by Scott Green » Sun Aug 21, 2011 4:39 pm

Please don't re-open masterGT's gungrave track i'll steal his final and up it in the next few days!
*very serious promise*

@Reda: Instead of thinking about SOAD3 do a ToolX2 track, please?



EDIT: I'm interested in innervision (also with cossette) if it gets re-opend....

EDIT2: Why the hell do we have backup editors if they don't edit?
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