CascadaThon 2---OUT NOW!! CHECK ANNOUNCEMENTS FORUM!

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Re: CascadaThon 2---3 DAYS UNTIL RELEASE & COUNTING!!

Post by TwilightChrono » Wed Sep 28, 2011 11:15 pm

CodeZTM wrote:Considering my workload tomorrow, let's keep October 1st as the most realistic. ;)

Even though technically all I have left to do is get Inan's track added and everyone to make sure their tracks are synced properly.

EDIT: Ok, Inan's track gets my approval. :up: Just a small thing at :45, and I wish that Tsubasa would start up and sync with "just" "tell" and "me" with a scene change with each word. I think it might flow better.

EDIT2: I'll be sending Inan's beta with the compilation tomorrow morning.
SWEET!!

So meaning, if everyone track is in sync and everything it could be released tomorrow? This is including the credits right?

Would love to see this released tomorrow if possible. If all goes well, I mean.

EDIT: ALSO. REMEMBER GUYS. WE COULD USE AN AWESOME RELEASE BANNER TO GO WITH THE ANNOUNCEMENT IN THE THREAD. IF ANYONE WANTS TO MAKE ONE. NOW IS THE TIME. IF NOT THEN I"M SURE IT WILL BE FINE. WE'LL JUST USE THE ONE WE GOT IF NO ONE WANTS TO MAKE ONE.
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Re: CascadaThon 2---3 DAYS UNTIL RELEASE & COUNTING!!

Post by Hagaren Viper » Wed Sep 28, 2011 11:31 pm

Dagnabbit, im not going to be home until late tomorrow. I wanna see the whole thing ><
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Re: CascadaThon 2---3 DAYS UNTIL RELEASE & COUNTING!!

Post by pan_dbgt01 » Wed Sep 28, 2011 11:49 pm

Yay! I might miss the release but I look forward to seeing this!

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Re: CascadaThon 2---3 DAYS UNTIL RELEASE & COUNTING!!

Post by TwilightChrono » Thu Sep 29, 2011 12:00 am

Well, even if some people aren't present to check and see if the tracks are on the proper timing or not, me and code have a pretty good grip on the timing on all of your tracks. Especially me since I've seen them all from day 1. It's all up to you guys whether you want to trust me and Code's judgement and go for release tomorrow if everything looks on the up and up.

If you all wish to check it yourselves before release then let me and code know and we will postpone release till we know everyone's track is on par. Even though personally in all reality tomorrow is a good release date since we will be getting a fully compiled version in the morning.

Meaning if the timing is all correct then I'll tell Code to go ahead and upload it.

However, keep in mind guys. Just like the first CascadaThon, this will be going on my youtube channel as well, so no need for uploads to multiple channels. We don't want the views scattered do we? So, it will be on here and on my yt channel.
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Re: CascadaThon 2---3 DAYS UNTIL RELEASE & COUNTING!!

Post by TwilightChrono » Thu Sep 29, 2011 1:08 am

BTW GUYS:

http://www.sendspace.com/file/hr2xxw

This is a mix I am still working on for the BTTS MEP. No dates on when I will announce an IG for this MEP, but it will most likely be when I think I have perfected the mix. This mix still needs a lot of work. This beta mix is only 2:07 long. But I wanted to get you guy's thoughts on some of the song transitions and stuff. And which ones you think are kinda hard or which ones just need work in general. Or which songs should be implemented most or what would be good to transition to/from.

Don't Worry.

There will be way more songs in this in the finished version. You guys will know who the music is sung by once you get towards the end. I have their entire discography including their new 2011 stuff. So, I have a lot to work with in very high quality.

Anyway, let me know what you guys think. I really wanna give these guys some justice in a MEP. They deserve it. This is my fucking childhood XD

Just though I would put this out here since people are being awesome with opinions ATM.
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Re: CascadaThon 2---3 DAYS UNTIL RELEASE & COUNTING!!

Post by pan_dbgt01 » Thu Sep 29, 2011 7:15 am

LOL I would so join a BSB MEP.

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Re: CascadaThon 2---3 DAYS UNTIL RELEASE & COUNTING!!

Post by CodeZTM » Thu Sep 29, 2011 7:21 am

Like I said in my last post TC, October 1st is probably going to be the most reasonable for me. I will have ZERO time to work on it to today [I have a test Friday to study for, as well as a hgue=ass pension worksheet to make].

So here's what I want to see happen:

9/29: Everybody comment on the [almost] full compilation and Inan's track by midnight.

9/30: Inan ships off his final to me by late afternoon/night. I add it to the compilation and send out the final compilation to everyone.

10/1: Have the compilation get final reviews from everyone [mostly on Inan's track to make sure it is synced]. Upload/announce by evening.

Should any of this go haywire, we can still get something by 10/2 at the latest. And like I said before, I must get feedback on the compilation from EVERYONE to make sure tracks are synced properly and nobody noticed out of the ordinary.

Oh, and I can make a banner, but don't expect it to be glamorous. XD

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Re: CascadaThon 2---3 DAYS UNTIL RELEASE & COUNTING!!

Post by CodeZTM » Thu Sep 29, 2011 10:27 am

Everyone should have the compiled beta in their inbox. If you don't, please let me know.

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Re: CascadaThon 2---3 DAYS UNTIL RELEASE & COUNTING!!

Post by Inan » Thu Sep 29, 2011 11:29 am

i was sad at the blank space in the compilation ;-;

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Re: CascadaThon 2---3 DAYS UNTIL RELEASE & COUNTING!!

Post by MystykAMV » Thu Sep 29, 2011 2:04 pm

yeah it was quite bad to see that track blank >.<

my part seems like it starts a bit too early and then it is off-beat >.< sometimes it looks right, sometimes not, I think it starts too early (and hopefully I saw it correctly and not lagging so I hope I'm not mistaken >.<) but I can tell you that tomorrow when I get home :')

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Re: CascadaThon 2---3 DAYS UNTIL RELEASE & COUNTING!!

Post by TwilightChrono » Thu Sep 29, 2011 2:08 pm

Alright, Code. Here is what's wrong: "ALOT"

After the blank portion of the Beta, EVERY track is out of sync [Except For The Zero No Tsukaima Track, I think]. Especially mine. I jaw dropped literally from how bad mine was outta sync.

Also, the ending credits need to come in sooner. Not wait that long after the final track for them to appear.

Another note I would like to make is that after the blank portion of this beta, it looks like you just stopped trying on the transitions between tracks. Like you said fuck it and just transitioned using white flashes.

Example, the track before my Elemental Gelade one, the end of that one was tailored to be a easy mask into the next track, hence why they stay still after the music for that track ends. And why mine is them looking over a mountain at the start to match the lyircs and to help be used as a transition WHICH YOU LEFT OUT.

I'm also on the ropes about the transition between Hagarens track and the sailor moon track. I don't know if I like it or hate it. I don't know if it's ugly or what. Just have a strange feeling about that transition. Like...I don't trust it or something.

But yeah, my main beef with this besides the fact it's out of sync after the blank portion, is the fact that it looks like you stopped giving a shit about the transitions after the blank spot.
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Re: CascadaThon 2---2 DAYS UNTIL RELEASE & COUNTING!!

Post by MystykAMV » Thu Sep 29, 2011 2:19 pm

TC: I actually just put that scene there to have that plus few seconds, but I originally wanted it to fade with a white flash and not a mask :P and I think it's not that necessary for every transition to be a mask, but I'm just saying it, it's your MEP anyway :P

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Re: CascadaThon 2---2 DAYS UNTIL RELEASE & COUNTING!!

Post by TwilightChrono » Thu Sep 29, 2011 2:23 pm

MystykAMV wrote:TC: I actually just put that scene there to have that plus few seconds, but I originally wanted it to fade with a white flash and not a mask :P and I think it's not that necessary for every transition to be a mask, but I'm just saying it, it's your MEP anyway :P
It doesn't look right as a flash. When I think transition, I think experienced editor/fancy transition. Not nooobie editor/lazy transition.

And that's not what you told me a while back. Because after the music ends you said I could use those extra seconds of no music with the mask of them standing still as a transition. That's what you told me.

Sorry if this sounds harsh Code, but I don't want a white flash transition or a fade transition unless there is no other way to transition it.

It's why I asked for 2 extra seconds at the beginning and end of everyone's track. I didn't ask for those extra seconds just so we could fade and flash. I did it so we could mask and make clean and awesome looking transitions.
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Re: CascadaThon 2---2 DAYS UNTIL RELEASE & COUNTING!!

Post by MystykAMV » Thu Sep 29, 2011 2:31 pm

well I don't remember what I said back then, but my purpose was a white flash I think, but masking is also a possibility so if you guys want to do that fine for me, it was just hard to end the scene with the mask, so I put a flash there >.<

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Re: CascadaThon 2---2 DAYS UNTIL RELEASE & COUNTING!!

Post by TwilightChrono » Thu Sep 29, 2011 2:38 pm

MystykAMV wrote:well I don't remember what I said back then, but my purpose was a white flash I think, but masking is also a possibility so if you guys want to do that fine for me, it was just hard to end the scene with the mask, so I put a flash there >.<
Would have been better had you masked it and then when the music ended for your part just left the background of them standing black screen.

@Code: I am gonna make up a reason why I think you were so lazy with the transitions after the blank portion. You didn't have Inan's part, so you didn't feel the need to expend all that time for something you might have to go back and fix due to another track being added later. Which is understandable since people normally want to get everything done in one whack.

At least I hope that is the case. Sorry if all I am saying sounds rude, but indulge me for a second, Code. Look at the way the MEP is transitioning to each track before the blank portion. Now look at the transitions after the blank portion. You see the difference?

It goes from awesome transitions and amazing flow.............to "wtf is this shit?" kinda transitions.

It's like the MEP said............I'm done being awesome. I'm going to be lazy the rest of the MEP and only transition using flashes or fades.

My rant is now done. I hope you fix this Code. Cuz I was a little frustrated after seeing those transitions after the blank portion.

Sorry if I came off as an ass, but you wanted my opinion.

EDIT: As for white flashes, the only track I don't mind being transitioned to with a white flash is the Black Rock Shooter Track. Since, a white flash is already there with the beat of the music and actually looks nice. But in the Compilation beta, looks like you cut a part of the white flash off early, and thus mis-timed the track, bad. Just wanted to say that.
Last edited by TwilightChrono on Thu Sep 29, 2011 2:43 pm, edited 3 times in total.
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