Instrumental Anime Project

Discussion & organization of Multi-Editor Projects
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Songbird21
Joined: Tue Jun 18, 2002 5:00 pm
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Post by Songbird21 » Fri Jun 11, 2004 8:08 pm

Jasper-Isis wrote:The only gripe that I can make is the splitting transition that you used at 0:10. It stuck out to me because it was used only that one time in the whole video....
Actually, that was in the anime itself Lol. Trust me, I tried to cut it out, but it looked terrible.
Jasper-Isis wrote:I'm usually not a fan of negative flashes, but since this is an action video, I suppose it fits. Though I feel that there's a bit of overuse of that effect in the beginning of the video.
Yeah. I agree with you there. I'm going to change a couple of them to something else.
Jasper-Isis wrote: Other than that, it's great! All the timing is dead-on.
Thank you. :)
Jasper-Isis wrote:Oh yeah, and you might want to crop out the black borders.
Actually, those are something I had to add in to cover up a problem with ripping some of the Sango footage from a Hong Kong release. I've found in the past that cropping can lower footage quality so I opted for the black bars instead.
Jasper-Isis wrote:Is it just me, or did you encode this version at lower quality than v0.9?
Not to my knowledge. Is there something that sticks out that makes it seem like lower quality?
Jasper-Isis wrote:Forgot to mention: your video is one of those that may lose the well-timed cuts if it is decimated down to 24fps. (I'm assuming that you are currently in 29.97fps.) Why don't you try resampling it to see what happens?
Awwww crud. How do I "re-sample" it?

Thanks for the comments,
Songbird
Best editing Connecticon 2013: Bravery

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Songbird21
Joined: Tue Jun 18, 2002 5:00 pm
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Post by Songbird21 » Fri Jun 11, 2004 8:10 pm

Ack. Sorry for the double post. I forgot to ask something.

Rose4Emily- Is it okay if I post Warrior's Dance on the org before the project releases? Or do you wnat us to wait.

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Maverick-Rubik
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Post by Maverick-Rubik » Fri Jun 11, 2004 8:12 pm

I'm almost done with my entry..

..please don't tell me you forgot about me. :|

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jasper-isis
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Post by jasper-isis » Fri Jun 11, 2004 8:49 pm

Songbird21 wrote:Actually, those are something I had to add in to cover up a problem with ripping some of the Sango footage from a Hong Kong release. I've found in the past that cropping can lower footage quality so I opted for the black bars instead.
Why don't you export without the border and crop during postprocessing? That way, you wont have to resize anything. And if you do decide to resize bigger, then you can use the Lanczos filter, which gives really good results.

Not having a border is, again, for the sake of uniformity. :| If you keep it in then it'll probably end up being cropped anyway.
Songbird21 wrote:Is there something that sticks out that makes it seem like lower quality?
Not really. I thought that your previous version was sharper and more vivid in the Kenshin and Sango footage, but I was probably just hallucinating. :P

_____ To adjust the framerate of your amv:

(This is assuming that you exported from your editing program in huffyuv or uncompressed AVI.)

Load the AVI into VirtualDub. Choose File --> Save WAV... to demux the audio.

Load the WAV file into BeSweet and change the settings using this guideto help you. (Scroll down to "Changing the length of your wav with BeSweet.") If you want, you can send me your WAV file and I'll convert it for you.

Now go back to VirtualDub and choose Audio --> WAV Audio... and select the new wav file that you just made.

Go to Video --> Frame Rate... and check the circle for "Change to ______ frames per second." Type 24 into the blank and click OK.

Add your filters and choose your mode of compression. Now would be a good time to resize and crop the borders. Since you'll be resizing to make the video smaller, you should just use VirtualDub's internal resize filter (not Lanczos). I recommend using the Bilinear Resize at 512x288 so you can see what the final product will look like. :) Once you add the resizing filters, you will be allowed to crop.

Go to File --> Save as AVI... and let it run!

Of course, all of this can be done with AVISynth, but I'm too lazy to write instructions for that. :P

_____

Maverick: Hurry up and finish so we can see! :P
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rose4emily
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Post by rose4emily » Fri Jun 11, 2004 9:24 pm

Adjusting the frame rate from even 29.97 to 24 would result in no timing discrpencies larger than a few hundredths of a second, which is well under the perceptual threshold of most people. The only real problem that can occur with changing frame rates has to do with very large changes in adjacent frames - such as rapid flashing effects. These might alias and seem a bit off in the new framerate. Since I don't see too many such effects, however, I don't imagine it'll be much of a problem. I do have such a section in mine, as Canti descends, but I've already removed, duplicated, and rearranged several frames to get rid of those that were corrupted in my source file, and didn't see too any noticable discrepency in the result. The 24 seems more popular than the 29.97 and will encode to a smaller file for the same spatial quality.

Maverick - you hath not been forgotten.

Songbird - most editors have been posting their individual videos as they are completed. I haven't posted mine, but I don't have a problem with it either. It serves as a preview of the project and makes the segments available to those who can't download the whole thing as a big chunk or wait until it's available in compiled and completed form.

Don't worry about double posting. Nothing wrong with a little "by the way, I forgot...". I was once referred to as "the queen of necroposts", but I think "magnanamous monarch of multiple posts" would be far more accurate given my record in this thread.
may seeds of dreams fall from my hands -
and by yours be pressed into the ground.

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rose4emily
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Post by rose4emily » Sat Jun 12, 2004 12:41 am

Jasper-Isis - I just took a look at your profile. Holy awesomely impressive first video Helen! I am ever becoming increasingly convinced that among the people on this project are the .org's next generation of star editors. May the buzz begin.

Doubtful of my own status as a future buzzworthy editor, I've begun work on a pure java video editing program and a lossless codec that will serve as its core. The specs for the codec are almost done (I've been writing them on my lunch breaks at work), and will be posted on my website as soon as they are settled upon, in case anyone feels like trying another implementation of the same standard. I've actually been learning quite a bit while writing the Linux Video Editing guide, and a lot of old abstract ideas I've had on sound, image, and video editing have been coming together for me. Because of this, I don't think I'll be making any more AMVs anytime soon after this project is done, but I'll still be happy to administer its successor (this time around with the benefit of a full-time server and the first project's experience). I don't know about any of you, but I've really gained a lot from working in this group and am truely glad to have taken this on.

As to how all of you manage to put up with this thing being managed by one of the most inexperience and probably the worst-rated editor on the team is beyond me, but I always have been more the critic than the creator, so perhaps it fits. I'd just like to say to all of you how exciting your work is to me, and that I'm now doing all I can to do it justice in the compilation.

Thank you all very much. Arigatougozaimasu, merci, gracias, asante, System.out.println("Thank You World"), et valde gratia agerem.

Languages are fun. If only I had more time... Maybe after I'm done with this, the Linux Video Editing guide, the Java media studio project, my second attempt at building a bass guitar from scratch (the first one was made with unevenly dried wood and the end of the neck cracked), and learning multivariable calculus before I once again fall behind in my math courses, I can refresh my Latin or take up Japanese. Fit it in somewhere between C and Assembler on my course schedule...
may seeds of dreams fall from my hands -
and by yours be pressed into the ground.

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Otohiko
Joined: Mon May 05, 2003 8:32 pm
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Post by Otohiko » Sat Jun 12, 2004 12:05 pm

Mmm... well, while I have a minute (not on my PC) to spare, might as well try my hand at the introduction-thing. Sorry if it ends up mimicking DWP's too much :roll:
"Deception of the Thrush" by ProjeKct 3

Seeking new sounds and ideas through live improvisation, the ProjeKcts appeared from the fragments of King Crimson's "Double Trio" lineup in the late 90's. Taking on this alter-ego, the musicians sought to break away from the band's established history, with a sound that fused conventional instruments with digital synthesizers, effects and loops. Particularly crucial to the ProjeKcts' style were soundscape guitarist Robert Fripp and touch guitarist Trey Gunn, who took part in every ProjeKct. Spanning at least five distinct lineups, the ProjeKcts have guided King Crimson's music into the new century.

"Deception of the Thrush" initially came about in 1997 as part of ProjeKct 2's experiments, continuing to be performed and developed live by ProjeKcts 3 and 4 until 2003. The version presented here was one performed in Tokyo on April 15, 2003.

The piece consists of three primary parts. The first begins with a soft soundscape, only to be punctuated abruptly by an electronic voice reading fragmented lines from T.S. Eliot's poem 'The Wasteland'. As the last of these lines fades, a chaotic guitar solo rushes through in a desperate tone and a powerful beat develops, leading this second part to a climactic conclusion. However, as the last notes of the solo fade, soft, floating chords suddenly brighten the soundscape, and the bittersweet final part of the piece ends with the soothing notes of Trey Gunn's touch guitar solo, fading to silence in harmony with the soundscape.
This should do, I think. I'll do the same for the other one later
The Birds are using humanity in order to throw something terrifying at this green pig. And then what happens to us all later, that’s simply not important to them…

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AznRAVEr1022
Joined: Fri Aug 17, 2001 11:03 pm
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Post by AznRAVEr1022 » Sat Jun 12, 2004 8:46 pm

Rose4Emily - Sorry I've been gone for a while and have been super busy with school. Just a few questions: Is the project done? How mant videos are in it? Is it going to be available for download here at the ORG? thanx.

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Kalium
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Joined: Fri Oct 03, 2003 11:17 pm
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Post by Kalium » Sat Jun 12, 2004 8:54 pm

AznRAVEr1022 wrote:Rose4Emily - Sorry I've been gone for a while and have been super busy with school. Just a few questions: Is the project done? How mant videos are in it? Is it going to be available for download here at the ORG? thanx.
I'll field this.

In order, no, it's not completely set yet, and of course.

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Maverick-Rubik
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Post by Maverick-Rubik » Sat Jun 12, 2004 8:56 pm

I don't think it's done yet..

Otherwise they'd be excluding some people.

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