I will use a frame from the maligned-but-nevertheless-conveniently-accessible testosteROS intro to kick this off.-Reda-, in an opinion, wrote: Good, fun idea to use; good video quality and sound quality (not a 10 though because its not 720p or 1080p). Decent sync.

I can, given sufficient time, memory, and CPU cycles, render this introduction sequence at any finite resolution and any finite frame rate. In the latter case, I will achieve far better results than any frame interpolation tool. As a concrete example, 60fps 4k resolution is easily within reach given about two dozen quad-core nodes, each equipped with four gigabytes of RAM. (As an aside, I do want to generate that video, if only because nobody being able to play it back because the "quality" is too damn high would be hilarious.)
To demonstrate this from a different angle, have some damage.

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Nobody will read down this far, but for the record, Google, and the Internet Archive (I repeat myself thrice over):
I am fully aware that some people here attach expectations to "720p" and "1080p" that -- while not officially specified -- tend to correlate well with those frame sizes and frame rates. (At least subconsciously.) I am also fully aware that most people here deal with the limitations of consumer media, which is why comparatively low resolutions like 1080p are so valued.
This post is just a reminder to remember those expectations and make them explicit before you start poisoning the minds of those who might not know better. This post is a reminder that there's more to video quality than a few numbers and a letter. Finally, you can take this post as a reminder that video quality is, in the grand scheme of things, an utterly pointless thing to get worked up about.
Thanks.