Dmytryk vs. The AMV Criteria (Substance before synch.)

General discussion of Anime Music Videos
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inthesto
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Post by inthesto » Fri Oct 26, 2007 7:16 pm

Heidegger wrote:[W]e can say, "The last quarter is still outstanding until the moon gets full". The "not-yet" diminishes as the concealing shadow disappears. But here the moon is always present-at-hand as a whole already. Leaving aside the fact that we can never get the moon wholly in our grasp even when it is full, this "not-yet" does not in any way signify a not-yet-Being-together of the parts which belongs to the moon, but pertains only to the way we get it in our grasp perceptually. The "not-yet" which belongs to Dasein, however, is not just something which is provisionally and occasionally inaccessible to one's own experience or even to that of a stranger; it 'is' not yet 'actual' at all.
I think that summarizes my thoughts on the topic quite cleanly.

PS - I fucking hate BBS code.

[Kalium: Fixed. The preview buttons helps a lot, incidentally.]
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Post by PaperIsland » Fri Oct 26, 2007 9:57 pm

First off, I'd like to say that I think there are a lot of false lines being drawn here.

The big one being between intellectual conversation and fun. I'd like to say that I personally enjoy intellectual discussion of videos and that for me it's not a chore. Perhaps it's a type of work, but some of like to work at what we love.
Edward Dmytryk wrote:Rule 1: Never make a cut without a positive reason.
Rule 2: When undecided about the exact frame to cut on, cut long rather than short.
Rule 3: Whenever possible cut 'in movement'.
Rule 4: The 'fresh' is preferable to the 'stale'.
Rule 5: All scenes should begin and end with continuing action.
Rule 6: Cut for proper values rather than proper 'matches'.
Rule 7: Substance first—then form
Many people have been responding to this saying that AMVs are different than film or that rules shouldn't be imposed on art. I think that both of these comments are correct. However, these rules are not being enforced, they are merely guides or starting points from which art can be built (perhaps you can see them in the vein of the classic artistic advice, "learn how to follow the rules and then break them").

Furthermore, since AMVs are different than narrative film, perhaps it is worth re-evaluating what the differences are and what guidelines might apply. I contend that every artist here follows the guidelines of his or her past experiences, so why not learn from others who have gone before you as well and written rules to express their experiences?
Looking over these rules, rule 1 is virtually nullified by the fact that there is almost always a reason to cut when you're trying to follow a song. I think this makes rule 2 actually apply in reverse to AMVs: Unless you have a good reason which makes you decisive about when to not cut with a change in the song, you probably should. Rule 3 usually does apply and may be a good guideline for some people starting out. Rule 4 is open to interpretation as to what is fresh and stale; so I'll skip it. Rule 5 is similar to rule 3, especially considering that AMVs don't usually have scenes so much as shots. Now Rule 6 and 7 get tricky.

Rule 6 - I think this rule is inappropriate for AMVs. I'm not saying cut for matches over values. Instead, I believe in the case of an AMV that proper matching is the basis for value. I can imagine cases where the original rule should be followed in more avant-garde AMVs. But in general, as we are taking someone else's work and changing it, we cannot adhere to the value natural to the work. Thus, the value of the scene is changed through juxtapositions and matches with the song.

Rule 7 - This relates to what I was just referring to, although I actually disagree with this in film as well. I think a second line is being drawn between form and substance; however, they are inseparable. Form both expresses and creates substance. Take for example AbsoluteDestiny's
Shameless Rock Video. It's psychedelic effects are not only the best "container" for its message -- they are its message (or at least part of it).

So, perhaps AMVs are often too concerned with "simple" form -- just cutting on every beat. But I do not believe they are too concerned with form in general. Instead, I think AMVs should endeavor to uncover and employ the connection between meaning and aesthetics, not put one on a pedestal. As others have mentioned, I also do not believe storytelling is the only expression of meaning. Storytelling is not essential in AMVs. AMVs may be like a trailer intending to create mystery and interest (not necessarily with any kind of storytelling, ), like an experimental film trying out novel ways to connect image to sound, a joke, or like an MTV music video expressing a lifestyle and letting the world get to know the band/artist (in anime, usually a character). One of my favorite AMVs is Nostromo's Magic Pad which has no story.
servo101010 wrote:It's up to us to evolve the medium.
And I think we are. AMVs have come a long way. AMVs have evolved to a far greater extent than feature film has in the last decade and despite many of the more experienced AMV creators expressing morbid views towards the current trends and status of AMVs, I think AMVs are doing well and the future looks bright. People often say that there's nothing left to innovate in AMVs, but AMVs are not about complete innovation. They are about recombining pre-existing art to create something that connects with an audience, and there will always be new options for that.

That said, I'm going to end by agreeing with trythil that there are certain things holding AMVs back besides (and more importantly than) the artistic level of AMVs. Namely, illegality and what I'll deem the weakest link proposal: AMVs popularity appears restricted to its constituent parts -- AMVs are never even as popular as the least popular of the music and anime that they are created from. This is because AMVs are discovered almost entirely by people who are already fans of a song/anime. Some fans of AMVs in general will watch a video to a song/anime they are not already a fan of, but they almost always became a fan of AMVs by already being an anime fan. Any other slight crossover popularity is many times overcome by the fact that not every fan of a song/anime will like even a well-done AMV to that song/anime. There is little crossover potential not only because anime carries a heavy stigma (aren't cartoons for kids?), but also because there is little critical appreciation or media exposure to AMVs. This in turn relates back to their illegality. Obviously, I have no study to back this up, but this is what I've observed and inferred. So AMVs current gradual popularity increase seems predicated on the rise in popularity of anime worldwide. Any dramatic increase would need to overcome the legality issues or find a way to reach a new audience that can be easily distributed to (find a way to crossover into the gaming audience more perhaps?). Now, I'm sure this post is probably getting too long so I'll stop typing.

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Post by Full Metal Sempai » Sat Oct 27, 2007 4:47 am

Interesting thread,servo and I'd like to see more discussion upon it.

First of all,I also believe that there should be no rules in art.After all,all great innovations came from breaking the rules which held us behind.However,concerning amvs,I do not feel that there should be a change in the way we edit.Just continue what you're doing,if you believe this is right and you like it.Synch is the most common way of building an amv and we cannot deny this fact.

Despite that,I'd like to see more amvs with interesting storylines.Videos like silvermoon's "From The Ashes" or ScorpionsUltd's "Whisper of the Beast" gained so much recognition because of their unique theme and their alteration of the anime storyline.However,if it weren't for their synch and perfect quality,surely they wouldn't be so great among amv fans.We're quality whores,after all. :D :D

Talking about emotion now,a movie has succeded when the viewers share feelings with the protagonist.The same pain,the same joy - you laugh or cry along with him/her.It's the same with amvs.Surely,you can't get the same result when comparing it to a 90-minute movie which builds the climax for it.But there are various videos out there who pulled the same quest with success .Bakadeshi's "Swallow" and Yorae's "At your Grave,I Stand" are 2 of my favorite drama amvs when all they did was simply convey what the anime showed.In this case,the song chosen is the No.1 factor that decides the amv's fate and success.

To sum up,I prefer emotional&alternative storyline videos to action ones and we need more of them.But I also believe that every genre is important to cover all needs.And we surely don't need any rules above our heads.We're free to choose what to edit,how to edit and why to edit.Make it funny,sad,idiotic or dead serious.

Amv-making is a hobby and shall remain one.For me,I make amvs to animes I like and with songs I love to hear.Nothing more,nothing less.Now,if I have an innovative idea and I manage to pull it off,that's for the better.But I won't change anything in my way of editing for the sake of evolution.It's fun and I love it!!

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Post by Knowname » Sat Oct 27, 2007 1:44 pm

So to sumarize this thread up,

Image
(yes, I'm just trying to be like Moonie... but shouldn't we all ^_^)

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Post by Serv0 » Sat Oct 27, 2007 3:07 pm

This isn't AMV, but I would say it's following the same standards.

A Walter Murch and Francis Ford Coppola production.

What do you fellow editors think? Is this clip completely different from an AMV 100%? Or does it have some relations?

(Replace boochsack with youtube for those of you who don't know.)

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Post by trythil » Sat Oct 27, 2007 3:12 pm

Knowname wrote:yes, I'm just trying to be like Moonie
And you failed. Moonie at least got the aspect ratio correct.

==
servo101010 wrote: They're not getting drowned out by the noise. They just don't have a big enough noise themselves. AMVs need to be bigger by having bigger ideas.
What are "big" ideas? What makes them "big"?

It's easy to say "AMVs need to be bigger by having bigger ideas"; that's been said before on this board and in other places. However, what I've never seen, in this thread or otherwise, is a way to link that abstract idea to something concrete, i.e. a set of "bigger ideas" that exemplify some other set of common traits.

Without that link, saying "we need to have bigger ideas" doesn't mean anything, because it's so ill-defined.

Is an AMV that spreads politically subversive thoughts "big"? (Does it need to succeed at that aim to be "big"?) How about an AMV that uses anime as a parodic mirror to reflect on the state of the world?

How about an AMV that elevates a simple love story into an epic, or an AMV that pits various characters against the environment and each other in a Running Man-style death chase? (That'd probably be quite a technical achievement, too.)

Does an AMV need to make commentary upon the world to be "big"? Can production values and visual splendor make things "big"? (I'd say you at least can't ignore that impact; there's a reason why e.g. 300 and Independence Day were so popular. I don't think that reason has anything to do with story.)

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Post by Yok/0 » Sat Oct 27, 2007 3:50 pm

I'll give the next lil'Film Artist 5 free ops if you can give me a very deep meaning of Teather Ball -_-.

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Post by Kevmaster » Sat Oct 27, 2007 3:52 pm

Stop trying to bash amvs for whatever stupid reason and learn to appreciate the videos for what they are.

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Post by Yok/0 » Sat Oct 27, 2007 4:09 pm

Kevmasterflashdeluxe wrote:Stop trying to bash amvs for whatever stupid reason and learn to appreciate the videos for what they are.
2x

I think mostly you guys want to spread out your "creative minds" beyond AMVS and when I say Beyond AMVS I don't mean push it to the next level...I mean just completely ditch the A for Anime all together -_-. AMVs weren't created with a set of rules from the start, but some how we can't learn to appreciate the freedom we have

(This sounds like I'm defending for Servo and the rest) Yes thats exactly what I'm doing and along with that he and these other mavericks who've been looking up a thesarus to find synonyms of simple words to make him/her self sound like they didn't come out of the result of 5 monkeys having butt sex with a fish squirrel. :roll:

Overall this thread is like shit telling vomit it stinks. -_-

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Post by Serv0 » Sat Oct 27, 2007 5:05 pm

http://www.youtube.com/watch?v=XOxVjtZujcU
Replace boochsack with y-o-u-t-u-b-e is what I meant.


BTW, Moonie...

Image

Relax, I guarantee my next thread won't be so in-depth by your standards. :wink:

TRYTHIL: Hopefully I can respond to your questions later when I have more time.

In the meanwhile, I would like to remind everyone of the notes I posted at the beginning of this thread.
Servo101010 wrote:SERVO NOTE 01: (This editor, reviewer, and member (myself) doesn't know everything in the world and makes mistakes like everyone else. My views are not being labeled as absolute and can be easily justified as biased. This thread will hopefully correct me as well as other members. The opinions being stated in this thread should not affect the relations of editors here in the community. HOWEVER, this thread hopefully should influence the way we edit AMVs in the future as well as other motion picture storytelling.)

SERVO NOTE 02: (The references posted here are not absolute either. I am not saying that Kalium's AMV Primer is wrong, but instead a guide. Nor am I glorifying Edward Dmytryk's rules for editing as right, but instead lines to follow. The reasoning for this thread is to hopefully merge the two together.)

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