AMV United
- Kai Stromler
- Joined: Fri Jul 12, 2002 9:35 am
- Location: back in the USSA
sorry I din't get this in earlier, but this lil' twist might make the concept a little better:
AMV Telephone:
You've all heard of or played some version of the game Telephone at some point, maybe in primary school or something. One person starts with a message, whispers it to the next person in line, who whispers it to the next, and so on until it hits the last person. The aim is to get it as right as possible, but the last person always gets a funny, mangled, version instead.
To do this with AMVs, you get together a bunch of people, and pick one to coordinate the project. He or she cuts the song agreed upon by this group into musical phrases (intro/verse/riff/verse/chorus/bridge/etc) and distributes them to the members of the group. Let's say A has the intro. A picks an anime and plots out however many seconds of video the intro is, then makes the vid and sends that completed piece back to the coordinator. The coordinator sends A's piece to B, who has the next section. B has to try to interpret what A was trying to do in the intro, pick a different series, and try to continue that feeling or theme in the section of music he or she is responsible for. When B is done, he or she sends his or her assigned section back to the coordinator, who sends it on to C, and so on.
No creator working on the actual editing of the project ever sees more than one other "section" of completed video, and depending on how the project's coordinated, may not even know precisely who is doing what. When the last creator finishes and sends the outro back to the coordinator, he or she assembles all the submitted parts into a single video, then sends a mixdown version of that out to all participants, to show exactly what the final "message" turned out to be.
This solves the 'thematic' problem mentioned earlier, and still allows a wide variety of styles to come into play. The theme can even change in the course of the video, but with smoother transitions than if every section was edited in an absolute vacuum, just due to the way different people react to the styles of other editors.
As for setting it up......I do theoretical. Implementation details aint my problem.
--K
AMV Telephone:
You've all heard of or played some version of the game Telephone at some point, maybe in primary school or something. One person starts with a message, whispers it to the next person in line, who whispers it to the next, and so on until it hits the last person. The aim is to get it as right as possible, but the last person always gets a funny, mangled, version instead.
To do this with AMVs, you get together a bunch of people, and pick one to coordinate the project. He or she cuts the song agreed upon by this group into musical phrases (intro/verse/riff/verse/chorus/bridge/etc) and distributes them to the members of the group. Let's say A has the intro. A picks an anime and plots out however many seconds of video the intro is, then makes the vid and sends that completed piece back to the coordinator. The coordinator sends A's piece to B, who has the next section. B has to try to interpret what A was trying to do in the intro, pick a different series, and try to continue that feeling or theme in the section of music he or she is responsible for. When B is done, he or she sends his or her assigned section back to the coordinator, who sends it on to C, and so on.
No creator working on the actual editing of the project ever sees more than one other "section" of completed video, and depending on how the project's coordinated, may not even know precisely who is doing what. When the last creator finishes and sends the outro back to the coordinator, he or she assembles all the submitted parts into a single video, then sends a mixdown version of that out to all participants, to show exactly what the final "message" turned out to be.
This solves the 'thematic' problem mentioned earlier, and still allows a wide variety of styles to come into play. The theme can even change in the course of the video, but with smoother transitions than if every section was edited in an absolute vacuum, just due to the way different people react to the styles of other editors.
As for setting it up......I do theoretical. Implementation details aint my problem.
--K
Shin Hatsubai is a Premiere-free studio. Insomni-Ack is habitually worthless.
CHOPWORK - abominations of maceration
skywide, armspread : forward, upward
Coelem - Tenebral Presence single now freely available
CHOPWORK - abominations of maceration
skywide, armspread : forward, upward
Coelem - Tenebral Presence single now freely available
- Dannywilson
- Joined: Wed Jul 31, 2002 5:36 am
- Location: In love with Dr. Girlfriend
- Dannywilson
- Joined: Wed Jul 31, 2002 5:36 am
- Location: In love with Dr. Girlfriend
anyone wanting to participate in this project GO HERE.
"in the morning when i have wood..i like to walk around my house and bump random shit with it.... " -Random comment on grouphug.us
- OhMyBelldandy009
- Joined: Sat Sep 07, 2002 6:57 pm
- Status: wut
- Location: Pennsylvania
- Contact:
Sorry, I think I'll sit back and watch. Why don't we PM people that we want to join, because maybe they haven't seen this thread.Dannywilson wrote:anyone wanting to participate in this project GO HERE.
"Hurry up and go to sleep so I can ravish your body in ways you can't even imagine." -Paizuri
