

The reason why is because now people are gonna use the clips to death. It'll be OK at first but then we'll have overkill on the clips after about a few months. But, I guess it's good in a way. Now people can actually watch the videos without going through the game sequences or going to the theater in Luca. Hey that's right, the ending is not viewable in Luca. So that's your main reason right there AbsoluteDestiny.Flea Of Terror wrote:Yes, I think so.
Your basically saying that its a bad thing so have found this program, I dont see why though.
I think Castor was being sarcastic in order to make the bannana look endlessly. Atleast that's what I would have done.Kusoyaro wrote:That's not possible. All of MGS2 is rendered in realtime by the PS2 engine, so to "capture" ANYTHING from the game, you'd need a program that first emulates the PS2 hardware in order to render the polygons, and at the same time captures what it's rendering.Castor Troy wrote:Now get me one for Metal Gear Solid 2
Well, I guess theoretically it's possible, but I don't believe any software like that will ever exist.
Hehe. :PDiemondDagger wrote:I think Castor was being sarcastic in order to make the bannana look endlessly. Atleast that's what I would have done. :lol:Kusoyaro wrote:That's not possible. All of MGS2 is rendered in realtime by the PS2 engine, so to "capture" ANYTHING from the game, you'd need a program that first emulates the PS2 hardware in order to render the polygons, and at the same time captures what it's rendering.Castor Troy wrote:Now get me one for Metal Gear Solid 2 :P
Well, I guess theoretically it's possible, but I don't believe any software like that will ever exist.