Kingdom Hearts

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Tsuji Mania
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Post by Tsuji Mania » Sun Oct 13, 2002 10:58 pm

Um....RPG is not defined bt a party....I doubt most of you were born when the first electronic RPG came out....because I wasn't either <,<;

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gadoo
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Post by gadoo » Sun Oct 13, 2002 11:01 pm

ah damn....didn't work Image

SuicideKyd
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Post by SuicideKyd » Mon Oct 14, 2002 12:01 am

no still Zelda aint no RPG cause all most all action adventure would be RPG and thats just whack man.
The name is Gambit....remember it!

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gadoo
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Post by gadoo » Mon Oct 14, 2002 12:30 am

give me an action adventure that has a storyline the same as zelda and kingdom hearts

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Angel_Killer_777
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Post by Angel_Killer_777 » Mon Oct 14, 2002 12:33 am

Ok, play D&D and have any storyline you want.
>insert witty remark<

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gadoo
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Post by gadoo » Mon Oct 14, 2002 12:33 am

it has elements of leveling up (getting hearts) and can freely explore everything ( the map, and later the 3D world of OoT and MM) you can go into towns, buy equipment, you get new weaps, and you actually have to think to kill some of the bosses.

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Post by SuicideKyd » Mon Oct 14, 2002 12:24 pm

still that dosent make it and rpg by buying equipment and weapons, and i hope you think when you fight a boss any way man, think good ol classis ness or be up to date lke Suikoden or Suikoden 2 , Chrono Cross, Chronon Trigger, Persona, Persona 2, you see where i am going with this?
So you can free explore whats the point you do that in CVSOTN when you play as Alucard.
The name is Gambit....remember it!

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Post by Truest-Chaos » Fri Oct 18, 2002 7:37 pm

I think that I may be able to set this debate to rest (even though they have stopped posting).

Kingdom hearts is an RPG because it has several elements of an RPG.
It has a relatively involved storyline, characters that do things, many different options for equippment, level gaining, and the most important one: combat is not the main focus of the game.

The Zelda series are not RPGs because they contain almost no elements of an RPG. Sorry, but gaining hearts is not even close to similar to gaining levels, and just because he can upgrade to the Master Sword does not mean he can customize his equipment, nor does the Hookshot count as equipment; it is a tool. Combat is the main focus of the game because there is nothing else to do besides playing a few minigames. The combat does not drive the story because the story does not drive the game. [/b]
This place is such a shit-hole.

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Tsuji Mania
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Post by Tsuji Mania » Sat Oct 19, 2002 3:13 pm

still that dosent make it and rpg by buying equipment and weapons, and i hope you think when you fight a boss any way man, think good ol classis ness or be up to date lke Suikoden or Suikoden 2 , Chrono Cross, Chronon Trigger, Persona, Persona 2, you see
You're right....it's not an RPG...It's an Action/Adventure RPG -_-;

And after much thought, I agree that Zelda is in no way shape or form a so-called RPG (using a frame of refference term since technically most games are actually 'role-playing' games) and is purely action adventure.

Banjo Kazooie is essentially a Zelda-like game. You gain life, abilities, moves, etc. But is it an 'RPG', nope.

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gadoo
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Post by gadoo » Sun Oct 20, 2002 12:06 am

Truest-Chaos wrote:It has a relatively involved storyline, characters that do things
(cough) Zelda (cough) (cough)
Tsuji Mania wrote: It's an Action/Adventure RPG -_-;
an action/adventure what?.....what was that? ah yes.....RPG

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