x.264 making asyncs..?

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Mol
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x.264 making asyncs..?

Post by Mol » Fri Sep 11, 2009 5:44 pm

Hey i have problem with my x.264 encode it seems it's adding frames or something.
I have tried updating avisynth/x2.264/mp4box/and even tried connecting it in mkvtoolnix and nothing still it's getting async. It's first time while i'm experiencing something like this ,though earlier i used quant and now i use bitrate but it's pretty high already (2400) and doesn't seem to be cause of it.
I just to make sure made an xvid and it's fine heh.
And yeah my pc can handle 720p mp4 smoothly ;)
my script looks like
x264.exe --bitrate 2400 --pass 1 --bframes 5 --ref 12 --subme 6 -o nazwa_pliku.mp4 o.avs
also it's my first time using lagarith with yv12 while making it but dunno if that might be case.... if it is it sux .xd
Still better than that MMO.
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Re: x.264 making asyncs..?

Post by Corran » Fri Sep 11, 2009 5:52 pm

What is the frame count and frame rate of the original file and the output file? How is your audio being converted? IMO sync problems generally result from the way the audio is handled rather than x264 settings.

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Re: x.264 making asyncs..?

Post by Mol » Fri Sep 11, 2009 6:07 pm

well yeah i thought so too but like i said i made a separate xvid where i added my exported audio earlier and it's ok.

frame rate seems be fine 23.976 in both files
now running from uncompressed to make sure also will take a look in vdub for differences in scene changing huh.
Still better than that MMO.
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Re: x.264 making asyncs..?

Post by Mol » Fri Sep 11, 2009 6:20 pm

ok it's seems to be a weir fps issue .. it adds 1 frame at beggining :P but i check other scene where async it's really seen here it eats 10 frames...
wth?
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Re: x.264 making asyncs..?

Post by Mol » Fri Sep 11, 2009 6:31 pm

uh huh and it works perfectly from uncompressed damn i had hope that i will save hdd space...:P
but maybe any other solutions Dx maybe it's because i compressed rgb into yv in lagarith already and because of that it got double passed by rgb->yv12 ?:P
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Re: x.264 making asyncs..?

Post by Corran » Fri Sep 11, 2009 7:18 pm

Michael188PL wrote:uh huh and it works perfectly from uncompressed
You should export losslessly compressed (but not uncompressed) from your editor before compressing to a distribution format.. I personally export using the color space the editor uses with Lagarith and perform any necessary colorspace changes later in AviSynth.

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Re: x.264 making asyncs..?

Post by Mol » Sat Sep 12, 2009 5:50 am

yea the point is i made that uncompressed from that lagarith lol. :P So It's seems it doesn't like me the same goes for zarxgui tho it's compresses the same way ;P

i've tried lag rgb too i guess it' doesn't like lagarith after all :<
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