Zarx264gui 1.31 - April 11, 2010

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Mister Hatt
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Re: Zarx264gui 1.31 - April 11, 2010

Post by Mister Hatt » Wed Jul 21, 2010 9:25 am

No such thing as 9bit btw. There is also the fact that many cheaper monitors won't even SHOW 10bit colour, although that's not as big a problem as there only being one free decoder that supports it.

If you shit is getting banded, then STOP ADDING DITHER TO IT and then it won't happen. There is also the fact that although your stuff is 1080p, it's probably either overfiltered and thus colour gradients got smoothed or dithered into a banded mess, or you have an upscale that interpolated badly because you did it wrong. I would guess that it's a combination of both.

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Qyot27
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Re: Zarx264gui 1.31 - April 11, 2010

Post by Qyot27 » Thu Jul 22, 2010 1:50 am

mirkosp wrote:However a warning: that's r1666, we're now on r1680. No one bothered making 9bit and 10bit builds after r1666.
http://www.mediafire.com/?z9krhk5y5b1p55c

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Re: Zarx264gui 1.31 - April 11, 2010

Post by Bauzi » Thu Jul 22, 2010 6:41 am

Mister Hatt wrote:STOP ADDING DITHER TO IT
I don't understand. Why should I stop adding Dithering? Dithering is a fix to stop banding and right now I have some major banding issue.

Any other distribution codecs with 16bit? DivX maybe? :cry:

I can hide the banding in using different blending modes for my gradients, but that's not really what I would like to do all the time. There will be a composition were I just need it the way it is.
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Re: Zarx264gui 1.31 - April 11, 2010

Post by Mister Hatt » Fri Jul 23, 2010 5:07 pm

You seem to be misinformed. Dither is what CAUSES banding to appear in the output if it isn't already in the input.

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Re: Zarx264gui 1.31 - April 11, 2010

Post by Qyot27 » Sun Aug 01, 2010 11:36 pm

Qyot27 wrote:more exotic builds may come later.
And here they are (x264-r1688):
http://www.mediafire.com/?3t2y3yrdcy4oaa0

Full notes:
http://forum.doom9.org/showpost.php?p=1 ... count=3377


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