Compessing to H264 in virtual dub mod...

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Scott Green
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Post by Scott Green » Thu Dec 06, 2007 2:30 am

Wow, thx to both of you Qyot27 and LS5 ^_^

You really helped me with that, as I said before I'm not really good with this stuff :O

@LS5: About saying plug-in, oh that was a mistake of mine sorry
Well okay I doubt that the x264.exe in my zip file is already the patched one :O
And yes about the neroaacenc command line, you exactly pointed out how I thought about it :O

Anyways big thanks to both of you XD

I gotta overwork my mp4 encoding ^_^

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Zero1
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Post by Zero1 » Wed Dec 12, 2007 8:14 pm

Also downloading the x264 program and the .diff file won't make any difference. The .diff is just a patch that you apply before compiling x264 itself from source code. You need one of Sharktooth's builds; he includes any of these patches.

http://forum.doom9.org/showthread.php?t=89979

If you find that these "experimental" builds are unstable, just get a good old SVN compile from x264.nl

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Zero1
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Post by Zero1 » Wed Dec 12, 2007 8:21 pm

Well shit, I replied not seeing the 2nd page and I see that I basically said what LS5 said.

LC-AAC is sweet. There are lesser known variants such as Main-AAC or LTP-AAC. LTP and Main are better, but for some reason rarely used. Perhaps it's the case that the relative audio CPU requirements, LTP is too costly compared to the gain you get.

It's a shame really, but then again if LTP became the defacto AAC profile, stuff like iPods and whatnot would have a shorter battery life because of it.

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Scott Green
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Post by Scott Green » Thu Dec 13, 2007 2:29 am

lol thx that you care anyways XD

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