Official .org Video Horror Stories

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danielwang
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Official .org Video Horror Stories

Post by danielwang » Wed Dec 10, 2003 8:10 pm

(image)
Image

I have a great computer. It is Intel Celeron 550Mhz with a whopping 192MB ram, Windows XP Profiessional and 8MB video memory (no 3d card or cache)...

Record render time:
19 hours 17 minutes


Encoding linear video, alpha transitions and blurs are only effects.
Source is Huffyuv exporting to MPEG-4 via Quicktime engine, 3ivx D4 codec. Deinterlaced crap.

Audio is PCM uncompressed WAV from Perfect Disc Copy or something like that.

No I did not try to use AVISynth as source or play with my Gundam models in "Pro|ENGINERD WildRamsucker 2003" while doing this.

Beat that it's a After Effects horror story :shock:


When I play around with Gundam models in Pro|ENGINERD:
there's a balloon notification that says:

Low Memory
Windows is increasing the size of your virtual memory paging file. During this process, requsts for memory by some applications may be denied.

Everything goes to hell then.


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Zarxrax
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Post by Zarxrax » Wed Dec 10, 2003 8:41 pm

Load huge image into After Effects to edit some 3d motion on it. After Effects Claims there is not enough ram to process the image. Well damn.
Reduce size by half and its still too big. Finally, reduce size to 1/4 the original, and it works, albeit with 1-2 minute rendering time per frame. After much work, finally apply 3d layer properties and try to start mesing with it. Not enough memory. After much tumoil, add an additional 512mb to the system, bringing the grand total up to 1gb of ram. Yay, the 3d frames will render now... at about 5 minutes of processing per frame.... and after about 30 frames it dies. After much agony of trying to create a 3d animation, wherein every single change that is made takes 5 minutes before it can be viewed, I finally get to render this monstrosity, but have to split it up into small chunks, because it will only render so many frames before it dies.

That my friend, is hell :)

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Zarxrax
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Post by Zarxrax » Wed Dec 10, 2003 8:43 pm

Btw, 2.26 ghz processor.

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Corran
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Post by Corran » Wed Dec 10, 2003 8:46 pm

Zarxrax wrote:Load huge image into After Effects to edit some 3d motion on it. After Effects Claims there is not enough ram to process the image. Well damn.
Reduce size by half and its still too big. Finally, reduce size to 1/4 the original, and it works, albeit with 1-2 minute rendering time per frame. After much work, finally apply 3d layer properties and try to start mesing with it. Not enough memory. After much tumoil, add an additional 512mb to the system, bringing the grand total up to 1gb of ram. Yay, the 3d frames will render now... at about 5 minutes of processing per frame.... and after about 30 frames it dies. After much agony of trying to create a 3d animation, wherein every single change that is made takes 5 minutes before it can be viewed, I finally get to render this monstrosity, but have to split it up into small chunks, because it will only render so many frames before it dies.

That my friend, is hell :)
The Star Man?


My first computer that I personally owned had an AMD K6-2 processor at ~400MHz and 128MB PC100 SDRAM. Needless to say I merely dabbled in video editing until I upgraded. My first family computer was an Apple IIgs which of course had no editing capabilities.

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Post by trythil » Wed Dec 10, 2003 9:19 pm

Final segment of my DDR3 track (click for bigger image):

Image

Oh yes, that was fun to render on a P3/800 with 512 MB of RAM. I'm surprised it even finished.

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ErMaC
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Post by ErMaC » Wed Dec 10, 2003 9:21 pm

Bah, your render times ain't got NOTHING on my worst. Try using particle effects and rendering 56000 particles at once.

28 frames took TEN HOURS. That's more than 20 minutes a frame. All for less than a second of video.

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ErMaC
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Post by ErMaC » Wed Dec 10, 2003 9:23 pm

Oh yea, ~2.62 GHz P4 w/HT, 1GB of RAM (it never went above ~720MB used though).

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Post by trythil » Wed Dec 10, 2003 9:23 pm

ErMaC wrote:Bah, your render times ain't got NOTHING on my worst. Try using particle effects and rendering 56000 particles at once.

28 frames took TEN HOURS. That's more than 20 minutes a frame. All for less than a second of video.
I've done that before in Blender, but it didn't take 20 minutes per frame :)

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Zarxrax
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Post by Zarxrax » Wed Dec 10, 2003 10:00 pm

Yea, if you have a good particle generator its quite trivial. My guess is you were using the piece of crap particle generator in After Effects? :) That thing is slow as hell.

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Post by DJ_Izumi » Wed Dec 10, 2003 11:24 pm

ErMaC wrote:Bah, your render times ain't got NOTHING on my worst. Try using particle effects and rendering 56000 particles at once.

28 frames took TEN HOURS. That's more than 20 minutes a frame. All for less than a second of video.
All that to render your rip of the Windows 3.1 Starfield Screensaver for the ErMaC logo on all you videos, eh? *snicker*
Image

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