No, it still is an issue, and this is why.DJ_Izumi wrote: So while Bink is more efficent, it also has a shockingly high CPU load. However, I'll tell you that the propritary thing isn't much of an issue since bink videos can be encoded into their own EXE file for playback.
1. As Nick pointed out, this is still restricted to the Windows platform.
2. Since the Bink format is entirely proprietary, if I decide to release content in the Bink format, I am entirely at the mercy of RAD Game Tools.
3. Trusting executables has become more and more iffy. (Trojan horse, anyone?)