Serious avs problems

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AbsoluteDestiny
Joined: Wed Aug 15, 2001 1:56 pm
Location: Oxford, UK
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Post by AbsoluteDestiny » Mon Jan 05, 2004 5:20 pm

NicholasDWolfwood wrote:Worked fine for me with my Riva TNT2 board, which is AFAIK either based on the GF2 MX or is a chipset OLDER than the GF2 MX chipset.
Older but has better 2D rendering.

The Geforce2 series had some of the worst 2D in living memory and earned Nvidia a very bad name for 2D quality.

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klinky
Joined: Mon Jul 23, 2001 12:23 am
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Post by klinky » Mon Jan 05, 2004 9:38 pm

NDW it goes >>>

Riva128
TNT
TNT2
Geforce
Geforce2
Geforce3
Geforce4
GeforceFX


I never noticed the poor quality of the Geforce2 2D. Maybe I had bad monitors that didn't highlight the poor quality, or my eyes suck. Moving to a Radeon 8500 didn't really make much difference to me. It is a Sapphire card tho, not a pure ATI card. But oh well >_> <_<.

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SS5_Majin_Bebi
Joined: Mon Jul 15, 2002 8:07 pm
Location: Why? So you can pretend you care? (Brisbane, Australia)
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Post by SS5_Majin_Bebi » Thu Jan 08, 2004 8:02 pm

JCD wrote:
SS5_Majin_Bebi wrote: Bump the res up to 1280*1024. You'll get a heap of screen estate then.
But with a Geforce 2 MX things get just too unsharp
And if you add

SetMemoryMax(10)

to the top of your AVS files, it will prevent AVISynth from eating your memory for breakfast.
I've done that already with values down to 2, but it eats still too much.

Anyway, I've solved the probelm.
What are you talking about? I'm running a GeForce 2 MX440 and when it runs at 1280*1024 it looks really good. Are you sure it isnt just a piece of shit monitor?

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