Why I like YUV over RGB /// NOT FOR DIALUP USERS

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ErMaC
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Post by ErMaC » Sun Nov 10, 2002 4:54 am

The programming difficulties in doing some things in YUV space are that in order to calculate an actual color value, you have to internally convert to RGB sometimes anyways. Some things work better in YUV, some things work better in RGB. In theory almost anything can be done in either, but the mathematical simplicity of RGB is far better for certain operations. Then again, having the luminance (the Y channel) already there for you makes other things really easy (like changing say, the brightness :))

And a note about RGB<->YUV conversions - the loss of video quality is an exponential function. I.e. every time you convert back and forth you lose MORE data than you dude the previous time. So every single color conversion that you can prevent is a definate benefit.

That's why I'm really excited about AVISynth 2.5 - native YV12 colorspace! Now THAT'S super-cool.

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klinky
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Post by klinky » Sun Nov 10, 2002 12:36 pm

ErMaC wrote: That's why I'm really excited about AVISynth 2.5 - native YV12 colorspace! Now THAT'S super-cool.

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Yeah well, it's just like lossy formats.


~klinky

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Mechaman
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Post by Mechaman » Sun Nov 10, 2002 4:57 pm

Question: did Rudiak-Gould really drop off the face of the Earth? Who's working on the new AVISynth improvements?

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Zarxrax
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Post by Zarxrax » Sun Nov 10, 2002 5:08 pm

No, he's working on some DVD thingy now... forget exactly what it is.
Avisynth is currently being maintained as a SourceForge project. You can find out more at http://www.avisynth.org

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dokidoki
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Post by dokidoki » Sun Nov 10, 2002 6:25 pm

ErMaC wrote:I.e. every time you convert back and forth you lose MORE data than you dude the previous time.
Dude, you're makin' a typo!
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