- Member: ScarletFire
- Studio: Scarlet Fire Studios
- Title: Out of the Shell Experience
- Premiered: 2004-06-19
- Rabbit in the Moon Out of Body Experience
NOTICE: PLEASE DOWNLOAD THE DIRECT DOWNLOAD INSTEAD OF THE LOCAL DOWNLOAD. THE DIRECT DOWNLOAD IS THE SAME SIZE AS THE LOCAL, BUT A MUCH HIGHER QUALITY VERSION.
Will you meet me?.....We'll fly away.....
Alrighty. Even though I didn't like Ghost in the Shell that much, I did think it would make good amv material and I was right. I had trouble finding a good song though. I wanted to retell the story in a memory-like form (note all the film-grain) with focus on the main character, Motoko. I wanted to shoot back and forth between whats really happening and what she's remembering (even though a lot of it isn't memory...I just wanted it to look like that for concept).
This is my first attempt at a video with a real concept and storyline. I wanted it to create a follow-able story that keeps the viewer interested.
There are a few things I want to clear up about this video before you watch it.
1. Why is the filmgrain a bit pixely? Is this bad video quality?
No, its not. My intention was to make the filmgrain parts of the video look as old and staticy as possible. Just like a memory that was hard to remember.
2. What the hell?! This file is f-ing huge!
This is because of all the filmgrain filters I used. Filmgrain is a HUGE filter and takes forever to render (about 15 minutes per clip!). So naturally this made the filesize much larger then normal and much harder to compress. This video size is the smallest I could get WITHOUT loosing quality. .
3. How come you use the same clips during the "will you meet me. we'll fly away" parts?
Once again, concept. I wanted it to look like the the A.I. was calling Motoko. I also wanted it to look like Motoko had a faint memory of this A.I. and that it was the only memory of it that she could remember. Which is why I used the same clips.
That's about it for now. As always, OPINIONS are greatly appreciated :-D
Time Spent: 2 months.
Date completed: July 12th
Date Premiered: July 15th
Adobe Premiere 6.0
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