Help me plz WMM is being annoying

For help and discussion concerning the Windows Movie Maker software.

Postby CrackTheSky » Sat Apr 21, 2007 2:08 am

KholdStare88 wrote:I should clarify, if there are, a file that's more than 1 GB would immediately crash WMM within 3 frames.


That's why you only make clips. You don't convert entire episodes to HuffYUV, you just take the clips you need. If you do it right, no clip should be more than ~50-100 MB. That estimate may even be a little high - I wouldn't know because I only ever use Lagarith (which doesn't work with WMM).
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Postby Autraya » Sat Apr 21, 2007 8:56 am

KholdStare88 wrote:Well I'm not sure what computer you have but if I don't turn off everything, my computer freezes.

dare i say a pretty shit hot beast, it kicks many servers in the teeth but it doesn't matter with complex projects the program it'self can't handle it.
There have been projects that i've completed that took me months because i could only make 1 change and then had to restart the program.
Use virtual dub the way Dax suggested... i would also suggest you look at you virtual mem allocation and don't forget the point in the faq about holding files on different drives... sometimes it causes erratic behaviour... speaking of which are your HDD specs at least 7200rpm and 16 mb of cache? Slower drives =crappier performance
new banzors in the making :p
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Postby Cornwiggle » Sun Apr 22, 2007 4:09 pm

Try chaning the codecs or something, I notice that for me, whenever I try and edit with DivX it stalls and is very likely to freeze almost every time. But with Xvid, no problems for me at all.
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Postby Minion » Sun Apr 22, 2007 5:10 pm

^disregard that.
edit with huffy :amv:
KioAtWork: I'm so bored. I don't have class again for another half hour.
Minion: masturbate into someones desk and giggle about it for the remaining 28 minutes
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Postby Cornwiggle » Sun Apr 22, 2007 5:14 pm

Minion wrote:^disregard that.
edit with huffy :amv:


It really doesn't matter...I've edited with both, they look EXACTLY the same on export in WMM.
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