TFM(order=-1,mode=5,PP=7,field=-1,slow=2)
removegrain(mode=2)
Deen("a3d",1,4,4)
limitedsharpenfaster(wide=true,edgemode=1, strength=150)a pm I wrote to someone else wrote:for removegrain you'll have to know what instruction sets your cpu has. if you don't know, you can find out by getting cpu-z
(scroll down until you see version 1.39
if you can only use SSE, put all the .dll files with SSE in thier names into the avisynth plugins folder (and all those that don't have SSE, SSE2 or SSE3 in thier names)
if you can use that and SSE2, put all the .dll files with SSE2 in thier names into the avisynth plugins folder (and all those that don't have SSE, SSE2 or SSE3 in thier names)
if you can use that and SSE3, put all the .dll files with SSE3 in thier names into the avisynth plugins folder (and all those that don't have SSE, SSE2 or SSE3 in thier names)
whatever the highest number after SSE says is what you need to use. (it's in the middle of the page you should see when you start it up
here is an example of the readout that I'm given.
it shows me that I have SSE and SSE2, so I would need to put all the SSE2 things into my plugins folder.
Kariudo wrote:alright, here's what I came up with
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TFM(order=-1,mode=5,PP=7,field=-1,slow=2)
removegrain(mode=2)
Deen("a3d",1,4,4)
limitedsharpenfaster(wide=true,edgemode=1, strength=150)
Kariudo wrote:old habbits I guess
went back and added that and didn't notice anything.
no fixed d2v was made when I used avsp nor when I encoded a random 941 frame sample with vdubmod
is there any other reason to specify the d2v paramater?
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