Editing in Photoshop does it give you nightmares?

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Editing in Photoshop does it give you nightmares?

Postby genestarwind21122 » Thu Aug 11, 2005 8:05 am

For the past two days now I've been working in photoshop for about 6 hours and I have 5 frames done for a lipsyncing part. Each time I cut out the character it takes about an hour or so. Does that sound about right. I mean of course I just started working with photoshop. I do have one question is it possible to cut three frames at once. For example if you have Inu Yasha and he is trying to lipsync and the only thing that is changing is his mouth. Can you cut him out like you normally do just for one and then go back in afterwards and touch it up? Does this make sense? I'm just trying to find an easier way to do this. I mean I do have the patience to do it. This right now is very time consuming.

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Postby CerebralAssamite » Thu Aug 11, 2005 8:16 am

Sounds right to me, now you know why I won't make fansy effect amv's too much time involved for such a small thing.
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Postby AquaSky » Thu Aug 11, 2005 8:17 am

Seems like you're talking about rotoscoping. Yes, it is quite time-consuming to do well. As for your question, if there is no body movement during the part in question, only lip, then yes, that can be done. Cut out the character's outline, then open the frame with the lip position you want in another window. Lasso out the mouth, cut it, and paste it onto your character. You'll have to nudge it some to get it in just the right position. Repeat as necessary for other lip movements.
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Postby Osakaness » Thu Aug 11, 2005 8:20 am

I do hope you're using the pen tool :wink: and if you're just moving the mouths. It's more easier if you do it the first time then paint over the mouth part, copy and paste other part of the mouth, re-position right, and save.
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Postby ANTDrakko » Thu Aug 11, 2005 8:32 am

Mr.Panda wrote:I do hope you're using the pen tool :wink: and if you're just moving the mouths. It's more easier if you do it the first time then paint over the mouth part, copy and paste other part of the mouth, re-position right, and save.


Heh. Well, I taught him how to edit frames in photoshop. However, I didn't exactly have enough time to show him how the pen tool works. :oops: 8-)

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Postby Keeper of Hellfire » Thu Aug 11, 2005 8:42 am

IcyCloud wrote:Lasso out the mouth, cut it, and paste it onto your character. You'll have to nudge it some to get it in just the right position. Repeat as necessary for other lip movements.

It's easier to make a wide rectangular selection with crossing as many lines as possible, like nose, hair strands, if possible borderline between face and background. That way you find very fast the correct position. Of course it's not always possible.
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Postby Infinity Squared » Thu Aug 11, 2005 8:51 am

If the movement is very minimal in the frames you are using, there is a trick into mass editing it which usually involves some kind of process programming/queing... which I don't know how to do from the top of head... that's when I yell accross the hallway and call my Media student brother into my room :P
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Re: Editing in Photoshop does it give you nightmares?

Postby Castor Troy » Thu Aug 11, 2005 10:28 am

genestarwind21122 wrote:For the past two days now I've been working in photoshop for about 6 hours and I have 5 frames done for a lipsyncing part. Each time I cut out the character it takes about an hour or so. Does that sound about right. I mean of course I just started working with photoshop. I do have one question is it possible to cut three frames at once. For example if you have Inu Yasha and he is trying to lipsync and the only thing that is changing is his mouth. Can you cut him out like you normally do just for one and then go back in afterwards and touch it up? Does this make sense? I'm just trying to find an easier way to do this. I mean I do have the patience to do it. This right now is very time consuming.

Gene Starwind 21122


All you really need to do is make an image matte for Inu Yasha since his body isn't moving.
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Postby Otohiko » Thu Aug 11, 2005 11:15 am

Photoshop is actually the only program I enjoy using. Seems a tad more visual. Premiere and other strictly video-related stuff on the other hand... :roll:
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Postby Knowname » Thu Aug 11, 2005 12:37 pm

I edit in paint. YOU LOSE! ;p
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Postby Knowname » Thu Aug 11, 2005 12:55 pm

only thing I hate about paint is it's only got a 16-bit pallet so I gotta do little skin graft procedures to get the right colors coordinated (note my first video, the old lady's lips are pink... not sure how that happened but stupid noob me didn't catch it... then in my second video things are MUCH more uniform. Not perfect but it's amazing what you miss when it's 100% and moving ;p)

It used to take me like 6 hours per scene (and that's in MSPaint... doesn't sound like it differs... in fact I've found Irfanview is TOO precise... MSPaint is better. But that's only one pass, if it's bad I gotta do it over ya know. But now it only takes me like 3 hours. mostly cuz I don't do EVERY single position no more... only the basics. Akira is a bitch.)

It'll get alot easier the second time when you can imagine it 100% and moving. Keeping a notebook of the coordinates you took and the ones you put on is a MUST also a stopwatch is nice though 1 time I went without... most words are 3 frames it seems lol. Shutting ppl up is alot harder than it would seem though...
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Postby [Mike of the Desert] » Thu Aug 11, 2005 12:55 pm

It surely gives nightmares, since rotoscoping, or even deawinf on Photoshop to do an amv's clips it's quite.. As it's been already said, time-consuming. :P
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Postby Knowname » Thu Aug 11, 2005 1:01 pm

oh save it in bmp it's 16-bit (or pretty much one solid color), save it in jpg it's practically 24-bit (or 32-bit, they're pretty much the same) so sometimes you might want to go for the reduced quality for the sake of art ;p. Remember your doing this for you so don't be afraid to just finish your video up even if it's 1 pixel to much up, you'll never notice it in xvid.
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Postby Castor Troy » Thu Aug 11, 2005 1:18 pm

When you get better at it, you can cut out characters within 5 minutes or less. It's extremely short and easier when the character is zoomed in alot nearly taking up the entire screen. :)
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Postby Scintilla » Thu Aug 11, 2005 1:22 pm

trythil, in <a href=http://www.animemusicvideos.org/phpBB/viewtopic.php?p=734575#734575>a different thread</a>, wrote:<a href="http://www.gimp.org/">GIMP</a> 2.3.3 has just been released. It contains a prototype of the <a href="http://www.siox.org/">Simple Interactive Object Extraction</a> foreground-selection algorithm, which has some pretty cool applications for rotoscoping and similar operations.

Thought someone here might find this interesting. Can't wait to try it myself.
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