Storytime

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mewlzilla
Joined: Sat Sep 01, 2012 12:51 pm
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Storytime

Post by mewlzilla » Mon Oct 01, 2012 6:45 am

otherwise known as, "hi, I worked a month on this" or "never, ever use WMM 6" and "if you have epilepsy, please avoid it".

Image
http://www.youtube.com/watch?v=gSCCu1xUgC0

Last edited by mewlzilla on Tue Oct 02, 2012 12:04 pm, edited 1 time in total.

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Hagaren Viper
Joined: Fri Aug 19, 2005 11:51 pm
Status: Just wanna play Persona 4Ever
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Re: D.Gray-Man Storytime

Post by Hagaren Viper » Mon Oct 01, 2012 7:39 pm

I would have enjoyed this a lot more if it wasn't for the constant flashes/fades. It's fine to use them for emphasis, but they were used between almost every scene [if not indeed every scene] and they got in the way of everything else. I think it could have benefited from a few crossfades here and there as well, a few scenes seem to come in offbeat or between beats and that could potentially help smoothe them over if done right.

It was pretty decent otherwise, a straight forward action video but you don't see many D.Grayman AMVs. I like that you used a pretty wide variety of the characters instead of just Allen or the main four or so.

mewlzilla
Joined: Sat Sep 01, 2012 12:51 pm
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Re: Storytime

Post by mewlzilla » Tue Oct 02, 2012 12:06 pm

Thanks for the feedback. I can see what you mean now. I did have a few crossfades stuck in (unfortunately, the discovery of crossfading was made halfway through the video) but not as much as I would like. I'm on a bit of a learning curve right now, since this is only my second AMV and WMM 6 is horrible in almost every way except the ones that other programs don't have.

Thank you for the advice!

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kyle_m
Joined: Wed Feb 03, 2010 8:04 pm
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Re: D.Gray-Man Storytime

Post by kyle_m » Fri Oct 12, 2012 6:22 pm

nice editing though :nose:
Hagaren Viper wrote:if it wasn't for the constant flashes/fades.
read in my mind

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