#Chronicle.AMV Project [FINISHED] [IN ANNOUNCEMENTS FORUM!]

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CodeZTM
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Re: #Chronicle.AMV Project [4 of 7 Finals Turned In!]

Post by CodeZTM » Sun May 06, 2012 6:43 pm

Beta sent. Enjoy.

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TwilightChrono
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Re: #Chronicle.AMV Project [4 of 7 Finals Turned In!]

Post by TwilightChrono » Sun May 06, 2012 7:00 pm

As I've said, I have no qualms with it.

The pace feels right and hits hot and heavy till the end.

As said before I believe it's ready for finalization.

I also have a credits beta if anyone is interested.
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AngelDragoon
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Re: #Chronicle.AMV Project [4 of 7 Finals Turned In!]

Post by AngelDragoon » Sun May 06, 2012 11:12 pm

@Code: Good stuff. :up: Love the different color contrasts and the scenes fit well with the pace. No complaints here.

@Twilight: I really like them, but my only issue is the pace of the editor credits. They seem a little quick, and the time between the last two seemed a lot faster than the others. Slow it down just a tad and I think it should be golden. :)

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Re: #Chronicle.AMV Project [4 of 7 Finals Turned In!]

Post by TwilightChrono » Sun May 06, 2012 11:21 pm

AngelDragoon wrote:@Code: Good stuff. :up: Love the different color contrasts and the scenes fit well with the pace. No complaints here.

@Twilight: I really like them, but my only issue is the pace of the editor credits. They seem a little quick, and the time between the last two seemed a lot faster than the others. Slow it down just a tad and I think it should be golden. :)
Already said the pacing of the editor names would be fixed. This was a known issue.

Anyway, glad you liked them. The credits are gonna be longer though so don't worry :)

Thanks for the input.
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Re: #Chronicle.AMV Project [4 of 7 Finals Turned In!]

Post by AngelDragoon » Mon May 07, 2012 3:19 pm

TwilightChrono wrote:
AngelDragoon wrote:@Code: Good stuff. :up: Love the different color contrasts and the scenes fit well with the pace. No complaints here.

@Twilight: I really like them, but my only issue is the pace of the editor credits. They seem a little quick, and the time between the last two seemed a lot faster than the others. Slow it down just a tad and I think it should be golden. :)
Already said the pacing of the editor names would be fixed. This was a known issue.

Anyway, glad you liked them. The credits are gonna be longer though so don't worry :)

Thanks for the input.
I thought you meant all of the text, (including the intro and such), but I misinterpreted it. :sweat: My bad.

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Re: #Chronicle.AMV Project [4 of 7 Finals Turned In!]

Post by TwilightChrono » Mon May 07, 2012 4:33 pm

AngelDragoon wrote:
TwilightChrono wrote:
AngelDragoon wrote:@Code: Good stuff. :up: Love the different color contrasts and the scenes fit well with the pace. No complaints here.

@Twilight: I really like them, but my only issue is the pace of the editor credits. They seem a little quick, and the time between the last two seemed a lot faster than the others. Slow it down just a tad and I think it should be golden. :)
Already said the pacing of the editor names would be fixed. This was a known issue.

Anyway, glad you liked them. The credits are gonna be longer though so don't worry :)

Thanks for the input.
I thought you meant all of the text, (including the intro and such), but I misinterpreted it. :sweat: My bad.
No problem. I wasn't trying to be an ass or anything, lol. Sorry if it came off that way.
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Re: #Chronicle.AMV Project [4 of 7 Finals Turned In!]

Post by TwilightChrono » Tue May 08, 2012 3:51 am

I need updates people.
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Re: #Chronicle.AMV Project [4 of 7 Finals Turned In!]

Post by TwilightChrono » Mon May 14, 2012 12:43 am

Ummm, can I has some progress reports please?
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Re: #Chronicle.AMV Project [4 of 7 Finals Turned In!]

Post by MystykAMV » Tue May 15, 2012 7:28 am

I'll send the final beta today! :3

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Re: #Chronicle.AMV Project [4 of 7 Finals Turned In!]

Post by TwilightChrono » Tue May 15, 2012 5:31 pm

MystykAMV wrote:I'll send the final beta today! :3
As I've told you in PM:

Review:

I love it!

Good job.

Only problem I saw was at :03 seconds, there seems to be a graphical glitch on your mask. Don't know how to explain it, might wanna watch your render so you can see for yourself.

Fix that and it's ready for final XD
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