AMV Salad 6...next stop: ZENKAIKON

Discussion & organization of Multi-Editor Projects
Locked
User avatar
Squancho
Joined: Tue Apr 12, 2005 6:27 am
Status: Just livin', man...L-I-V-I-N.
Location: Lancaster, PA
Contact:
Org Profile

Re: AMV Salad 6...now open!

Post by Squancho » Thu Sep 22, 2011 1:06 am

I noticed that one wasn't there.
Not sure how I missed it.
I'll throw it in for Round 2.
Zenkaikon
AMV Showdown Coordinator
(2013 - 2019)
Asst AMV Showdown Coordinator
(2020 - 2021)

User avatar
Gaelstrom
Joined: Sun Aug 10, 2003 7:25 pm
Status: Sending enemies to the next dimension
Org Profile

Re: AMV Salad 6...now open!

Post by Gaelstrom » Thu Sep 22, 2011 1:19 am

One thing you could do to save a little time potentially in this is have more credit clips. You could put the second Haruvi Baadoman clip and the Pedobear clip in the same place as they were in AMVS4 in the credits. I mean that was where they ended up being strongest, plus there are other quick clips in here that could be put back into a credit position as well to mix things up. But only a few of them would work. Like we talked about for AMVS5, any credit clip needs at least a few seconds of buildup in order to draw the audience in again.

Interestingly enough, I could take the original Gundam Explosion and add in the fizzle in and out to it as well and send it to you, and you could put it in the credits of this compilation, and then since it shows up in AMVS5, it will actually form a sort of continuity with this Best Of and the subsequent showing of AMVS5 over the next year. Plus we could try and get this Best Of to be a sort of Encore showing at Otakon 2012. I was going to ask for AMVS4 to get shown again, but this could be good as well. I may take some time and make a title slate for this one if I can. Couldn't be very complex, but any ideas on what could be something fun and quick to do for a title?
ImageImageImage

User avatar
Squancho
Joined: Tue Apr 12, 2005 6:27 am
Status: Just livin', man...L-I-V-I-N.
Location: Lancaster, PA
Contact:
Org Profile

Re: AMV Salad 6...now open!

Post by Squancho » Sun Sep 25, 2011 12:41 am

Round one of eliminations end at midnight tomorrow.
I have only heard from one editor.
If I don't have enough clips eliminated but the end of October I'll have to do it myself.
I'd much rather this be a cooperative effort...plzkthx.
Zenkaikon
AMV Showdown Coordinator
(2013 - 2019)
Asst AMV Showdown Coordinator
(2020 - 2021)

User avatar
Gaelstrom
Joined: Sun Aug 10, 2003 7:25 pm
Status: Sending enemies to the next dimension
Org Profile

Re: AMV Salad 6...now open!

Post by Gaelstrom » Sun Sep 25, 2011 4:14 pm

I was watching the AMVS5 reaction vid again today, and I had a thought that could be quite fun, and bump up our creativity as a project yet again if done well. I don't have a concrete idea for it, but the idea hit me when I thought about how we kind of incidentally ended up having two unrelated things, the explosions, and the 'fluffy' combining in the end.

That connection led me to think wouldn't it be cool if our running gag this year was somehow utilizing the fact that we use different clips, but have them combine. Like have one clip happen from one anime where a character pitches a baseball or something as part of a joke, like that would somehow be the ending punch line, and then test pattern, but then in the next clip, it's just a scene of someone getting hit in the face with something from the opposite angle as the previous one. It would have to be a really fast test pattern, little bit quicker so it wouldn't register as a separate scene but more like a cut. It's a risky one, require some serious planning potentially, but if anyone gets any ideas based on that it could really bump our game up a bit I think.

Just wanted to get impressions on that as a concept. As well as write it down somewhere so I didn't forget it ^^
ImageImageImage

User avatar
Squancho
Joined: Tue Apr 12, 2005 6:27 am
Status: Just livin', man...L-I-V-I-N.
Location: Lancaster, PA
Contact:
Org Profile

Re: AMV Salad 6...now open!

Post by Squancho » Tue Sep 27, 2011 7:28 pm

The results from round one of cuts were:
* "Bye Bye Bye"
* "Sailor Moon Laugh"
Furthermore, I'm declaring the Haruhi / Birdman clips "safe" because of how they bookend each other the way the Tenchi Muyo fap clips do.
Also safe are "Sony POS" and "Gurren Rock" because of their build-up.
After this round of cuts, I'll create a new time line video to reflect the changes.
I need EVERYONE to participate if you don't want me to make too many decisions on my own.
We need to know what we're left to work with by October 24.
From there we will have a week and no more to work out the clip order.
Nekocon (for me) begins November 3.

And, in case you ever wondered, I checked the overall ratings of all the Salads.
With a 4.01 / 5, AMVS4 is on top.
AMVS5 has 3.9 so far.
AMVS2 has 3.71.
AMVS3 has 3.66.
AMVS (aka AMV Hell 3.14) comes in last with 3.61.
Zenkaikon
AMV Showdown Coordinator
(2013 - 2019)
Asst AMV Showdown Coordinator
(2020 - 2021)

User avatar
Gaelstrom
Joined: Sun Aug 10, 2003 7:25 pm
Status: Sending enemies to the next dimension
Org Profile

Re: AMV Salad 6...now open!

Post by Gaelstrom » Tue Sep 27, 2011 7:45 pm

Where did you get those ratings? I didn't notice any votes on them. Anyway, that pretty much follows my own thoughts on which ones I liked the best. AMVS4 is just the most solid overall production, even if AMVS5's overall clip strength may have been better, which I'm still not sure is true or not ^^ Either way, we're at the point where the production quality is getting tough to surpass, which is a good thing, but also can be tough to keep high.

You should probably PM those who aren't giving input to make sure they're aware something is happening. If not, we can just turn it into a discussion between you, me and whomever else and do some quick back and forth. One thing we could do is do a private top 10 want-to-be-cut list for everyone involved, and we cut whichever ones are duplicates on the list. That could simplify things and make each iteration more poignant.

We also need to see the actual length after you eliminate the duplicates and allocate time for credits and credit clips. Until that happens, we won't really know, but why so adamant on the 25 minute mark? Is that including credits? Otherwise credits won't surpass 3 minutes at most so you can include more or be a bit more lax on that. I know you've got the half hour mark to worry about, especially with AMVS5's length, but you don't need to be too worried. As long as it doesn't surpass 30, you should be fine.
ImageImageImage

User avatar
Squancho
Joined: Tue Apr 12, 2005 6:27 am
Status: Just livin', man...L-I-V-I-N.
Location: Lancaster, PA
Contact:
Org Profile

Re: AMV Salad 6...now open!

Post by Squancho » Tue Sep 27, 2011 9:00 pm

I set the final time to 22 minutes to allow for title sequence and end credits, which should add no more than three minutes.
I only get an hour for panels and some people get really pissy if you cross over into their time so I wanna make sure we have 5-10 minutes free time for comments, questions, making sure the con gave me the proper equipment, etc.
I'll work on the time line tonight and see where we are in reality on time.
It should read more like 29 minutes now.

And the star rating thing is under my "edit video" option on the 'org.
I can see the averages there.
But remember that this is also according to how many stars we received.
AMVS4 has over 500 while the current one only has around 110.
So far...
Zenkaikon
AMV Showdown Coordinator
(2013 - 2019)
Asst AMV Showdown Coordinator
(2020 - 2021)

User avatar
Squancho
Joined: Tue Apr 12, 2005 6:27 am
Status: Just livin', man...L-I-V-I-N.
Location: Lancaster, PA
Contact:
Org Profile

Re: AMV Salad 6...now open!

Post by Squancho » Thu Sep 29, 2011 12:24 am

Damn and blast!
I think we have to get serious about cutting things.
We only managed to cut 40 seconds from the time line.
Second round needs to be more productive, y'all... :sweat:
Zenkaikon
AMV Showdown Coordinator
(2013 - 2019)
Asst AMV Showdown Coordinator
(2020 - 2021)

User avatar
Gaelstrom
Joined: Sun Aug 10, 2003 7:25 pm
Status: Sending enemies to the next dimension
Org Profile

Re: AMV Salad 6...now open!

Post by Gaelstrom » Thu Sep 29, 2011 6:17 am

You expected anything different with only 2 cuts? ^^ Cutting out the duplicates should have helped a bit, but they were generally short. Haruvi Baadoman was around a minute in length though, and we don't really have to count the ending portion since it'll go into the credits. It really is a shame though, this is the best of, and there really are a lot of good ones, so to shorten it that much and call it the 'best of' feels a little bit like a misnomer, sadly -_-

But if it has to be done, so be it. I guess you have to decide what the intention is. If it's quick-succession laughter, then longer clips that don't have multiple jokes in them will have to be let go, like Rubber Ducky, but we'd more than likely aim to keep Family Guy Death Note and Commander in Heat since they have constant jokes in them. It's a tough choice across the board really, but I can think of a few that I think can be cut that can bring it down to that length. Since I'm biased, I can think of some of my clips that can be let go, but really I should rely on the rest of you to vote on mine.
ImageImageImage

User avatar
Squancho
Joined: Tue Apr 12, 2005 6:27 am
Status: Just livin', man...L-I-V-I-N.
Location: Lancaster, PA
Contact:
Org Profile

Re: AMV Salad 6...now open!

Post by Squancho » Thu Sep 29, 2011 6:55 am

Zenkaikon
AMV Showdown Coordinator
(2013 - 2019)
Asst AMV Showdown Coordinator
(2020 - 2021)

Locked

Return to “Multi-Editor Projects”