How to Simulate This?

For all help and discussion relating to visual effects in programs that are not already covered in an existing forum, such as Blender, Particle Illusion, etc., along with discussion about effects theories and techniques.

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How to Simulate This?

Postby PlanetVegeta » Wed Apr 20, 2011 11:59 pm

The duochrome effect thats a part of the newbluefx plugins
using Vegas Pro.
Joined: 13 Nov 2002

Re: How to Simulate This?

Postby post-it » Thu Apr 21, 2011 5:06 pm

.. .. just a thought; how about defining your cars as 3D Objects
and then placing them in a skin-wrapper ( as you do with Wire-frame Skins? )

I' use AiST Extreme 5.0 and it can be done quite easily ^__^
Joined: 17 Jul 2002
Status: 3D Audio w/o drum thump Specailist

Re: How to Simulate This?

Postby Kanti13 » Mon Apr 25, 2011 12:32 am

I have the plugin, and after messing around with Gradient Map for a bit, I achieved a very similar effect. You just use Gradient Map in Vegas.
The pictures below have the 3 Duochrome settings that were shown in the preview you gave (Acid Trip, Negative, and Fire Glow). If you zoom in you should be able to see the settings within Gradient Map for each. Hope I understood what you were asking : )

Image Image Image
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Joined: 31 May 2008
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Re: How to Simulate This?

Postby PlanetVegeta » Mon Apr 25, 2011 8:55 am

Wow those are perfect. I tried messing around with color curves and got a similar result but yours looks much better so I'll give gradient maps a try.
Joined: 13 Nov 2002

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