Mister Hatt wrote:120fps is a hack used for faking VFRaC ..post-it wrote:.. converting files and wondered .. !
mirkosp wrote:Avisynth can do that just fine, actually.
This might come as a shock but you're making the incorrect assumption that a scene is animated by the second. 23.976fps might be a fractional rate by the second but for a standard you will find that it's usually about 35,000 frames. Animators work by the number of frames, not the rate they are played at. If they believe that a scene needs to be smoother, they will give it more frames and a higher rate. Nobody animates saying "I want it to be this rate" though; it's just that for a decent motion range they know how many frames to throw over a period of time so that you end up with 23.976fps as a baseline. I hope this clears it up a bit.Sn0wcrash wrote:But as you said before, you get a lot of stuff shot at 23.97 fps. Are you talking about anime ?
Usually, an animator has to create whole frames manually (for traditionnal animation). So how can you get a original material video at 23.97 fps (for anime) ?
Apparently old animes was animated at 12 fps (and after the frames were doubled to get a 24 fps rate).
But now do they their work at 24 fps or what ?
Mister Hatt wrote:Nobody animates saying "I want it to be this rate" though; it's just that for a decent motion range they know how many frames to throw over a period of time so that you end up with 23.976fps as a baseline. I hope this clears it up a bit.
^_^ I was over-thinking the problem; soo close to the answer that I missed it X_Xmirkosp wrote:.. Making a VFR encode will effectively delete the duplicate frames, it'll just remember in a timecode file for how long they are to be shown, but if you ignore the timecode file, you can just get the output you want.
No, because they have to draw more, and converting between standards is a lot easier when your baseline is FILM. Not to mention that NTSC and PAL are standards for SD only and most stuff is HD now. As for older stuff, it was often made for display in cinemas and whatnot so using FILM rates made sense, along with the aforementioned standards conversion point.Sn0wcrash wrote:But isn't it easier to end up at 29.97 fps (or 25 fps) instead 23.97 to get directly the right framerate for NTSC (or PAL) standard (depending if the anime is done in NTSC or PAL country) ?
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