Project NeoEditor [Results - Aug 11, 2010 01:00 AM CST]

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Re: Project NeoEditor [9 Slots Open - Starts June 24]

Postby SomeWhiteFellow » Thu Jun 17, 2010 11:34 pm

Oh shit..... Reda being serious? Not cool brah, not cool.

Edit:
No sarcasm intended.
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Re: Project NeoEditor [9 Slots Open - Starts June 24]

Postby -Reda- » Thu Jun 17, 2010 11:37 pm

Code wrote:Yeah, you can use *some* live action.

Thank you Reda. :up:


After looking at the way you're setting up the list of sources I really wish I would have picked movie titles with more confusing punctuation in them. And Mirko if you mark me down for quality in this I'm walking to Italy and burning your house down.
*sips tea*
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Re: Project NeoEditor [9 Slots Open - Starts June 24]

Postby NS » Fri Jun 18, 2010 12:58 am

Starship troopers :3.. you know how to push my squee buttons mattchew.
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Re: Project NeoEditor [8 Slots Open - Starts June 24]

Postby TwilightChrono » Fri Jun 18, 2010 8:31 am

This is going to be something rather interesting. I can't wait until this thing get's underway.
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Re: Project NeoEditor [8 Slots Open - Starts June 24]

Postby CodeZTM » Fri Jun 18, 2010 10:11 am

Welcome aboad Inan. And same here TC. I really can't wait to see what everybody comes up with some of these. :lol:
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Re: Project NeoEditor [8 Slots Open - Starts June 24]

Postby gotegenks » Fri Jun 18, 2010 11:51 am

Code wrote:Welcome aboad Inan. And same here TC. I really can't wait to see what everybody comes up with some of these. :lol:

Winnie the pooh - Random action
8-)
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Re: Project NeoEditor [7 Slots Open - Starts June 24]

Postby CodeZTM » Fri Jun 18, 2010 11:53 am

Not quite. If you actually guess what any of these hint's themes actually are, I will be astounded beyond my wildest dreams. Well, there is ONE that you could conceivably guess.
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Re: Project NeoEditor [7 Slots Open - Starts June 24]

Postby Enigma » Fri Jun 18, 2010 12:03 pm

I'm scurd of round 1's theme ;x
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Re: Project NeoEditor [7 Slots Open - Starts June 24]

Postby gotegenks » Fri Jun 18, 2010 12:13 pm

Code wrote:Not quite. If you actually guess what any of these hint's themes actually are, I will be astounded beyond my wildest dreams. Well, there is ONE that you could conceivably guess.

no, i'm saying, whatever the round's theme is, random action will pwn it 8-)
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Re: Project NeoEditor [7 Slots Open - Starts June 24]

Postby gotegenks » Fri Jun 18, 2010 12:20 pm

actually, let's take a crack at these...

round 1 = ...idk...kid-appropriate fun?
round 2 = ur birthday is on july 2nd? :ying:
round 3 = Happy>Sad?
round 4 = character from a different anime jumps dimension and goes into another anime and the two main characters have to fight?
round 5 =
Taite wrote:
Spoiler :
Round 5 – Never Gonna...

...give you up.

Round 6 = Assassin gets an assignment, has to kill someone (probably who's name is on a note given to them)
Round 7 = Use a source from another competitors roster?
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Re: Project NeoEditor [7 Slots Open - Starts June 24]

Postby CodeZTM » Fri Jun 18, 2010 4:43 pm

You're close on #5, but you're still pretty far off from what it really is.

The rest aren't even remotely close. xD
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Re: Project NeoEditor [7 Slots Open - Starts June 24]

Postby NS » Fri Jun 18, 2010 4:50 pm

If I weren't away when this starts I would totally do it...
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Re: Project NeoEditor [7 Slots Open - Starts June 24]

Postby Angelyco » Fri Jun 18, 2010 5:26 pm

YES!

I'm so in. I have to leave work in a few minutes so I'll decide on sources when I get home. I see that Round 7 falls over Otakon weekend... :uhoh:
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Re: Project NeoEditor [6 Slots Open - Starts June 24]

Postby CodeZTM » Fri Jun 18, 2010 5:47 pm

Welcome aboard! :D
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Re: Project NeoEditor [6 Slots Open - Starts June 24]

Postby Angelyco » Fri Jun 18, 2010 11:37 pm

Just so I'm clear, we can edit with any specs since there will be no compilation, correct?
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