The CascadaThon Thread [IT IS UPLOADED! Check Announcements]

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Re: The Final CascadaThon Thread [Final's Due November 15th]

Postby Kitsuner » Sun Oct 25, 2009 4:20 pm

TwilightChrono wrote:
LittleAtari wrote:
Code wrote:hmmm... I was thinking of picking up Atari's track with Haurhi Suzumiya. But Vivaldi already has the everytime we touch track with Haurhi. Would that mean I couldn't use haurhi since it says only one anime use?

vivaldi used it for like 1 second. Just dont use the same clip as him


Agreed.

@Kitsuner: I'll get back to you in a few minutes about your track. Just look for the PM. I'm busy watching the game right now so I'll get back to you shortly about it.

Take your time. I'm in no hurry.
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Re: The Final CascadaThon Thread [Final's Due November 15th]

Postby CodeZTM » Sun Oct 25, 2009 4:45 pm

TwilightChrono wrote:
LittleAtari wrote:
Code wrote:hmmm... I was thinking of picking up Atari's track with Haurhi Suzumiya. But Vivaldi already has the everytime we touch track with Haurhi. Would that mean I couldn't use haurhi since it says only one anime use?

vivaldi used it for like 1 second. Just dont use the same clip as him


Agreed.




Excellent then. :up:
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Re: The Final CascadaThon Thread [Final's Due November 15th]

Postby TwilightChrono » Sun Oct 25, 2009 6:59 pm

Image

NUFF SAID
------------------------------------------------------------------------------

Back on subject.

@Kitsuner: I'm re-reviewing your Dead Leaves Track now. I'll get back to you in a few.
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Re: The Final CascadaThon Thread [Final's Due November 15th]

Postby CodeZTM » Sun Oct 25, 2009 8:01 pm

Well damn. I could have sworn that Haurhi episode

Spoiler :
when they kissed


Had more footage than it did. :uhoh:

Ima gonna try it with Ah My Goddess the Movie now. :awesome:
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Re: The Final CascadaThon Thread [Final's Due November 15th]

Postby AaronAMV » Sun Oct 25, 2009 8:01 pm

TwilightChrono wrote:Quoted Image converted to link:
http://goatandcompass.com/img/steelers.gif

suck
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Re: The Final CascadaThon Thread [Final's Due November 15th]

Postby TwilightChrono » Sun Oct 25, 2009 8:14 pm

AaronAMV wrote:
TwilightChrono wrote:Quoted Image converted to link:
http://goatandcompass.com/img/steelers.gif

suck


:O..............RRRRRRRRRAAAAAAAAAAAGGGGGGGGGGGGGGEEEEEEEEEEEEEEEE!!!!!!!!!!!! :evil:
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Re: The Final CascadaThon Thread [Final's Due November 15th]

Postby CodeZTM » Mon Oct 26, 2009 12:19 am

After Sanchez was so nice to take a look at my alpha v1.1 for the track, I might have a Alpha V.1.2 ready for viewing for ya TC tomorrow. I hope anyway. :awesome:
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Re: The Final CascadaThon Thread [Final's Due November 15th]

Postby TwilightChrono » Mon Oct 26, 2009 12:41 am

Code wrote:Alpha


WTF? Since when did the word I used for my uber secret project become a word that you ar enow using, Code? :evil:
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Re: The Final CascadaThon Thread [Final's Due November 15th]

Postby CodeZTM » Mon Oct 26, 2009 1:29 am

TwilightChrono wrote:
Code wrote:Alpha


WTF? Since when did the word I used for my uber secret project become a word that you ar enow using, Code? :evil:


Uh... Sorry then.

I'll have the Beta V.1/2 Ready for viewing. [To be honest though, I'd heard the term from Sanchez and TOHH before I even saw your project :lol: ]
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Re: The Final CascadaThon Thread [Final's Due November 15th]

Postby Vivaldi » Mon Oct 26, 2009 10:12 am

TwilightChrono wrote:
Code wrote:Alpha


WTF? Since when did the word I used for my uber secret project become a word that you ar enow using, Code? :evil:

Alpha is a pretty common designation to come before beta. It refers to something that is still under principle development, while beta usually refers to an untested yet presentable release candidate.
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Re: The Final CascadaThon Thread [Final's Due November 15th]

Postby TwilightChrono » Mon Oct 26, 2009 11:12 am

Vivaldi wrote:
TwilightChrono wrote:
Code wrote:Alpha


WTF? Since when did the word I used for my uber secret project become a word that you ar enow using, Code? :evil:

Alpha is a pretty common designation to come before beta. It refers to something that is still under principle development, while beta usually refers to an untested yet presentable release candidate.


I know. I have a video in the works right now that's still in alpha stages and won't go to standard beta form until I have completely finished the entire video. Of course....you already know this since you are one of the testers XD

Regardless....it was a joke XD No harm, no foul.

I look forward to your Alpha....errrr, beta Code :wink:
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Re: The Final CascadaThon Thread [Final's Due November 15th]

Postby CodeZTM » Mon Oct 26, 2009 1:01 pm

I'm getting some last minute feedback on the 1.2 alpha, and after I do some quick repairs [and scene changes, I pretty much just added random stuff to simply represent the flow the video is going to have], I'll send the Beta 1.0 to you. :up:

By the way, I really like this song cut, even though this is probably one of my least favorite Cascada songs. :mrgreen:
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Re: The Final CascadaThon Thread [Final's Due November 15th]

Postby Hagaren Viper » Mon Oct 26, 2009 8:39 pm

I'd like to see your beta if possible, Code.
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Re: The Final CascadaThon Thread [Final's Due November 15th]

Postby TwilightChrono » Mon Oct 26, 2009 10:05 pm

Alright, Code. Here's my 2 cent's on the alpha.

Well, for one, I love the source you chose. However, I felt that it just dragged the whole way through. The video just felt way too slow when compared to the music. Unless your going for a certain mood here. I would recommend a little more internal sync as well as beat sync to keep the track somewhat alive because I just felt like the track was just dragging it's feet.

I hope that helps.
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Re: The Final CascadaThon Thread [Final's Due November 15th]

Postby CodeZTM » Mon Oct 26, 2009 10:13 pm

TwilightChrono wrote:Alright, Code. Here's my 2 cent's on the alpha.

Well, for one, I love the source you chose. However, I felt that it just dragged the whole way through. The video just felt way too slow when compared to the music. Unless your going for a certain mood here. I would recommend a little more internal sync as well as beat sync to keep the track somewhat alive because I just felt like the track was just dragging it's feet.

I hope that helps.


I see. If at all possible, I would like to keep the hazy beginning with Belldandy and Keichi. I will speed it up and not make it as long, but it's a fundamental part of my concept.

I shall begin rebuilding as soon as possible, but I have round 1 compilation to finish first.

Thanks for the imput on the alpha version!
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