CascadaThon (Betas Due August 10th)

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Re: CascadaThon [4 Slots Open]

Postby OnyX DragoN » Wed Jan 14, 2009 3:09 am

Excuse me, I'm fired?

That's nice, its good that people can still be stupid when its totally inappropriate XD
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Re: CascadaThon [4 Slots Open]

Postby sakuraslight » Wed Jan 14, 2009 3:13 am

Well best of luck to you on other endevours you may take God speed and good luck

*closes Hatch on Rocket Capsual*
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Re: CascadaThon [4 Slots Open]

Postby Kazemon15 » Wed Jan 14, 2009 6:45 am

O_o;;

What just happened? I go to sleep and then suddenly Onyx drops... I just wanted to make it easier for him to edit his track so he wouldn't drop...

Also, my web was acting up, I kept signing on and off every 5 mins... :? So I'm sorry I didnt reply to your IM, LA.
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Re: CascadaThon [4 Slots Open]

Postby Ghet » Wed Jan 14, 2009 7:37 am

lolmoardrama
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Re: CascadaThon [4 Slots Open]

Postby Vivaldi » Wed Jan 14, 2009 10:57 am

Soooo...'kay.




Given the amount of time we have. I can take up any loose tracks if they just start sitting around for a while.
Last edited by Vivaldi on Wed Jan 14, 2009 1:33 pm, edited 2 times in total.
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Re: CascadaThon [4 Slots Open]

Postby TwilightChrono » Wed Jan 14, 2009 12:01 pm

What the deuce is going around here? I go to sleep for one day..............

Let's not let this hurt us too bad, alright guy's?

And Onyx...........Don't drop. Not just because we like the nifty server you provided, but because I like your track. I think you could do an awesome job with it.
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Re: CascadaThon [4 Slots Open]

Postby Vivaldi » Wed Jan 14, 2009 1:58 pm

haragen viper wrote:Anywho, Vivaldi's beta is pretty cool. The only real complaints I had were the occasional white lines on the top and bottom of the footage, and at 0:10, I didn't think that scene fit the flow. But other than that, it was pretty cool.

First of all, thanks for bring up the white bars, I totally missed that. :oops:

Secondly, could I get some other opinions about that scene at 0:10 real quick? I was concerned with it being so long when I put it in. But I thought the camera motion would pull it through.
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Re: CascadaThon [4 Slots Open]

Postby LittleAtari » Wed Jan 14, 2009 2:21 pm

Vivaldi wrote:Secondly, could I get some other opinions about that scene at 0:10 real quick? I was concerned with it being so long when I put it in. But I thought the camera motion would pull it through.

That was the only thing really I noticed about the track, it's okay as in yea, the camera motion does pull it through, but if I were to put on a chart the awesomeness by second in your beta it would like:

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There is a slight dip in awesome right there, but as you can see, it still holds a degree of awesome to it. So if you wanted to change that part to prevent the dip, you're more than welcome to. I just likes how it slows things down in the track, but still keeps it's energy and then you go 'boom' again with the rest of the stuff. So, umm, let's hear from other people. Because it looks like I'm going both ways with this: :uhoh:
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Re: CascadaThon [4 Slots Open]

Postby Hagaren Viper » Wed Jan 14, 2009 2:29 pm

LittleAtari wrote:Image

That was made of win. XD
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Re: CascadaThon [4 Slots Open]

Postby Kazemon15 » Wed Jan 14, 2009 6:24 pm

I feel my track is nothing compared to Vivaldi... :oops: Kinda makes me feel like the flow from my track to his will be not so awesome...
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Re: CascadaThon [4 Slots Open]

Postby Inan » Wed Jan 14, 2009 6:44 pm

Ghet wrote:lolmoardrama



times 4
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Re: CascadaThon [4 Slots Open]

Postby TwilightChrono » Wed Jan 14, 2009 8:37 pm

Hey, LA. As soon as you get back. I require your help, using VFAPI, and resizing along with scripting the other anime I'm using. It seems the programs hate me today.

So, contact me on AIM as soon as you get back. Thanks LA.
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Re: CascadaThon [4 Slots Open]

Postby LittleAtari » Wed Jan 14, 2009 8:48 pm

TwilightChrono wrote:Hey, LA. As soon as you get back. I require your help, using VFAPI, and resizing along with scripting the other anime I'm using. It seems the programs hate me today.

So, contact me on AIM as soon as you get back. Thanks LA.

okay.

Hagaren Viper wrote:
LittleAtari wrote:Image

That was made of win. XD

MS Paint FTW!

Kazemon15 wrote:I feel my track is nothing compared to Vivaldi... :oops: Kinda makes me feel like the flow from my track to his will be not so awesome...


That's why it's a beta. Anyways, your track is slow and his is fast. If anything the calm in your track will only bring out the energy in his track. It's the calm before the storm.

TC and I will be Beta testing the tracks tomorrow. Sorry about the delay everyone.
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Re: CascadaThon [5 Slots Open]

Postby TwilightChrono » Wed Jan 14, 2009 10:34 pm

I took over track 12, with "The Law Of Ueki" anime.

Alright guys. Let's make this MEP a good one shall we XD

TC and I will be Beta testing the tracks tomorrow. Sorry about the delay everyone.


It feels good to be a coordinator again XD Looking forward to beta testing an reviewing.
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Re: CascadaThon [5 Slots Open]

Postby Hagaren Viper » Thu Jan 15, 2009 12:16 am

TwilightChrono wrote:It feels good to be a coordinator again XD Looking forward to beta testing an reviewing.


Glad to see you back ^^

now get your butt on AIM. ;p
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