SOAD2: Why's The Rum gone? (Completed. Finally.)

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Postby Emotive » Tue Nov 04, 2008 2:03 pm

Kevmaster wrote:
Cast to Stone wrote:Just mark me for some track and I'll do it, or something, can't bother choosing..


How about Darts with bebop?

darts with minami-ke it is then.
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Postby wurpess » Tue Nov 04, 2008 3:00 pm

Guess I should finish Bounce. >.> (So much bouncing. @_@)
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Postby Emotive » Tue Nov 04, 2008 3:01 pm

The experiment is a failure.

Fine, mark me with whatever you want.

;_;
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Postby Kevmaster » Tue Nov 04, 2008 3:05 pm

Cast to Stone wrote:The experiment is a failure.

Fine, mark me with whatever you want.

;_;


darts with minami-ke it is then.
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Postby Emotive » Tue Nov 04, 2008 3:30 pm

No!

I had deleted the lagariths. >_>

I might do it with bebop then, but don't expect it too soon.. at least not as soon as I'd do it if I had my source ready or enough hard disk space to work on everything I want to work on at once :o
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Postby Scott Green » Wed Nov 05, 2008 5:12 am

Cast to Stone wrote:
Scott Green wrote:
Cast to Stone wrote:Let's finish this at its third year's anniversary, Feb 04 2009..

actually it's the 2nd.....

Off with yer theories, greenwhore, this is soad. :|


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Postby Zero Link » Wed Nov 05, 2008 6:17 pm

Are we there yet?
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Re: SOAD2: Rising from the Ashes (4 slots open)

Postby OnyX DragoN » Sun Nov 23, 2008 3:11 pm

is this ever gonna finish?

I wonder :ying:
AAAAAAAAAAAAAAGH
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Re: SOAD2: Rising from the Ashes (4 slots open)

Postby guy07 » Mon Nov 24, 2008 1:32 am

OnyX DragoN wrote::ying:

:ying:
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Re: SOAD2: Rising from the Ashes (4 slots open)

Postby Scott Green » Mon Nov 24, 2008 8:05 am

OnyX DragoN wrote:is this ever gonna finish?

we'll finish it about one week after doomsday

EDIT: I've just been wondering what to chibi jack happend, so...

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Re: SOAD2: Rising from the Ashes (4 slots open)

Postby Sayedee » Sat Dec 13, 2008 7:56 pm

I am wondering where this is going. Any updates?

I am not a soad fan, but there is quite a bunch of good editors involved in this so I would like to see the results.
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Re: SOAD2: Rising from the Ashes (4 slots open)

Postby Zero Link » Sat Dec 13, 2008 8:16 pm

Sayedee wrote:I am wondering where this is going. Any updates?

I am not a soad fan, but there is quite a bunch of good editors involved in this so I would like to see the results.

Pretty much dead my friend. =(
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Re: SOAD2: Rising from the Ashes (4 slots open)

Postby Kevmaster » Sat Dec 13, 2008 8:19 pm

Zero Link wrote:
Sayedee wrote:I am wondering where this is going. Any updates?

I am not a soad fan, but there is quite a bunch of good editors involved in this so I would like to see the results.

Pretty much dead my friend. =(


But the dead come back to live :)

We've actually received another lossless today!
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Re: SOAD2: Rising from the Ashes (4 slots open)

Postby Zero Link » Sat Dec 13, 2008 8:28 pm

Kevmaster wrote:
Zero Link wrote:
Sayedee wrote:I am wondering where this is going. Any updates?

I am not a soad fan, but there is quite a bunch of good editors involved in this so I would like to see the results.

Pretty much dead my friend. =(


But the dead come back to live :)

We've actually received another lossless today!

Hm, what about track 1, 2, and 11?
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Re: SOAD2: Rising from the Ashes (4 slots open)

Postby Kevmaster » Sat Dec 13, 2008 8:38 pm

Zero Link wrote:Hm, what about track 1, 2, and 11?


I remember OnyX was working on Cigaro, but I haven't heard about it from him. I don't know wether he's going to finish that track or not.

As for the others, no one has taken the opportunity to work on them.
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