NEW Guides and AmvApp BETA

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Postby Zarxrax » Thu May 29, 2008 2:47 pm

I've personally never liked the idea of huge scripts like that, as it makes it more difficult to just read the script and figure out what its doing.
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Postby Corran » Thu May 29, 2008 6:33 pm

Tiiscool wrote:What do you think ?


There are already avs functions included in the amvapp called beforeafter() and beforeafterline() that were made for comparing the effects of filter chains.

Alternatively, AVISynth's very own interleave() function is very useful for comparing footage too.

Using interleave() I'd shorten your lengthy script like this:
Code: Select all
MPEG2Source("S:\FruitsBasket\01\FruitsBasket_01.d2v", cpu=0).TFM().TDecimate(mode=1)      
      
video1 = last
video2 = last.DeRainbow(10)   

interleave(video1,video2).crop(0,0,360,0)

Any filters can go in place of DeRainbow or added to it using a period to join the filters.

Using BeforeAfter I'd do this:
Code: Select all
MPEG2Source("S:\FruitsBasket\01\FruitsBasket_01.d2v", cpu=0)
TFM()
TDecimate(mode=1)      
beforeafter(filters="""DeRainbow(10)""")
crop(0,0,360,0)


To add to the filter chain you would join filters using a period here also.
i.e. beforeafter(filters="""DeRainbow(10).Deen("a3d")""")
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Postby Tiiscool » Fri May 30, 2008 6:58 am

Thanks Corran,

that is what I was looking for:
Corran wrote:There are already avs functions included in the amvapp called beforeafter() and beforeafterline() that were made for comparing the effects of filter chains.


Is there a reason, why it is not in the new version ?
Or is it somewhere else ?
http://www.animemusicvideos.org/guides/ ... tqual.html

I loved to use this code to compare the filters.
But I missed also a possibility to compare MPEG2Source cpu

Ti
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Postby Corran » Fri May 30, 2008 9:10 am

I don't believe Zarxrax mentions the function in the new guides, but it is still in the AMVApp. It's within the helperscripts.avsi file in the plugins directory.
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Color Banding

Postby Tiiscool » Sat Jun 07, 2008 2:17 pm

Hello,

in the old EADFAG, Color Banding is mentioned.
I was happy, when I read this = Now I knew what I did wrong: I oversmoothed ;-)

Maybe I am the only stupid guy here, but what do you think about adding it in the new guide ?


Another question:
Maybe it is useful to write, that it is good to see the filter results in motion.
(With the Play button, and not using the arrow buttons )
I thought it looks great, but it was terrible when I used the play button.

Or am I wrong ?
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Postby Zarxrax » Sat Jun 07, 2008 8:09 pm

Can you point out exactly where in the old guide this color banding is mentioned, so I can see what it said?

I think virtualdubmod might change the color to 16bit when you press the play button. Is that the problem?
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Postby Tiiscool » Sun Jun 08, 2008 2:13 am

Hello,

How do I check, if VDM change the color to 16 bit ?
I saw this Colour Banding on high motion section.
It is a very old anime, Wickie, PAL

VDM: Preferences: Main -> Quick Preview defaults: Output color depth: "Fastest (16-bit), do you mean this ? What should I select ?




http://www.animemusicvideos.org/guides/ ... tqual.html

Colour Banding

If you overblend a source, often what will happen is that instead of having a fine gradient in an area, it will look like it has bands of changing colours instead of one steady progressive change of colour. This can happen a lot around things like light sources in anime. There are several different ways to eliminate this problem. If you are using msmooth then you need to be more careful that your mask isn't selecting areas within the gradients. If you are using deen in one of the "a" modes, then you might want to try one of the "w" modes as this is designed to help against oversmoothing gradients.
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Postby Corran » Sun Jun 08, 2008 6:16 am

Tiiscool wrote:VDM: Preferences: Main -> Quick Preview defaults: Output color depth: "Fastest (16-bit), do you mean this ? What should I select ?


Change it to "Use output setting". (The output setting should be set to 24-bit by default.)
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Postby Zarxrax » Mon Jun 16, 2008 11:43 am

By the way, if anyone out there would like to help writing some pages of the guide, or more importantly, create the amvapp, it would be *really* appreciated. AMVapp will be done with innosetup, which is fairly straightforward and can be done mostly through a gui. Someone with very basic programming/scripting/html/whatever experience could learn it.
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Postby Tiiscool » Mon Jun 16, 2008 11:53 am

Zarxrax wrote:By the way, if anyone out there would like to help writing some pages of the guide ...


What do you mean ?
Write some pages new ?
Will this someone need video basics knowledge or html knowledge or both ?

I can do some little in my (small) free time.

When you want to explain the Aspect Ratio Problem with the "active Window" (PAL: 702 x 576) I am working on this ;-)

There is a very very very very very good encoding guide, but only in german.
Maybe we can use parts of it. I think that Brother John will say that is ok.

Or do you someone who is an expert, to keep it up to date ?

Ti
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Postby Zarxrax » Mon Jun 16, 2008 12:19 pm

One thing in particular that I would like, would be a guide on using the program AvsP for editing avisynth scripts, and also replace *all* the stuff in the guide where it talks about editing scripts in virtualdubmod, so that it talks about editing them in AvsP instead.
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Postby Mosc » Mon Jun 16, 2008 12:51 pm

That means VirtualDubMod will finally be replaced by VirtualDub in AMVapp? VirtualDubMod was a fork of VirtualDub's 1.5 branch which was last updated at least 100 years ago, so switching to something less ancient would be the logical step forward.

I might be willing to help out on either AMVapp or the guide (for example, about AvsP) once I have some more time on my hands. I'll let you know if and when this is the case.
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Postby Tiiscool » Mon Jun 16, 2008 12:54 pm

What is AvsP ?

I would like to get a Backup of the skripting with VDM,
maybe some guys would like it ?
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Postby Tiiscool » Mon Jun 16, 2008 1:22 pm

Ok,
when you find your expert, I can do the noob-testing :-)
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Postby aceofspades686 » Mon Jun 16, 2008 4:45 pm

First time poster, mainly just here to let you know about a bug that I found with AMVApp Beta 3. I know it was mentioned in this thread on pages 2 & 3 and just wanted to make sure that it was addressed before this guide became the official.

When I first installed the AMVApp I couldn't get VirtualDubMod to open. Following what was said by Scintilla way back on page 2, I determined it to be caused by the same plug-in that was causing the problem for psyimn, the setmemorymax script. Upon removing this, everything has worked fine.

My current system specs:
Intel Q6600 @ 2.4GhZ (Core2 Quad)
4GB (2x2B) DDR2-PC6400 RAM
nVidia GeForce 512MB 8600GTS
ASUS P5N-32E SLi

Running Vista Business x64

One thing that I realized could be causing it (though Zarxrax may have already realized this) is the 4GB of RAM. Assuming this is the 32-bit version of AviSynth, it may be having problems with the 64bit memory addresses used for amounts greater than the 32bit memory limitation.

As I said, I just felt that this should be followed up on and perhaps if it can't be fixed within the installer put a note within the guide pointing out that this script may be the culprit.
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