Nya-chan Production wrote:Kionon wrote:I'm confused. Why would you be willing to put up with a preview that lags? Doesn't that defeat the purpose?
Never used Vegas, but I wouldn't stand for that in any non-linear editor I was going to use.
Show me any video editer that won't lag while editing 720p or 1080p on low budget PC |:
It's not about editor, it's about size of preview, hardware and size of project.
720p might be doable perhaps, but honestly a low budget PC will have hard times even just playing a 1080p file.?? at least without CoreAVC.
But still, it also is about the editor itself. The way the memory is dealt with has much to do with this. Also 32bit vs 62bit OS and program will have a huge say. For example *adobe fan mode on* Premiere Pro CS5 is based on something named "Mercury Playback Engine" and apparently this works very well:
http://www.pcpro.co.uk/reviews/software/357025/adobe-premiere-pro-cs5For example, on our test rig, a workstation featuring a quad-core 2.2GHz AMD Phenom 9550 CPU and 6GB of DDR2 memory, Premiere Pro CS5 managed to play five layers of 720p DVC Pro HD fluidly, although it began to skip frames above this. It also had trouble when applying multiple effects to footage shot on the RED camera at a resolution of 2,816 x 2,304. Nevertheless, the system was using close to 100% of overall processor time during playback, across all four cores, showing that Adobe is making full use of multiple threads.
That's about mid-range for current PCs. Right now that rig should probably cost about 800USD tops, although I haven't quite looked around for exact prices (but I'm probably exaggerating)? *adobe fan mode off*
Still, I haven't used Vegas, so I can't have a say on how it manages layers and stuff. It's probably about on par with premiere cs5 since vegas has had 64bit versions for a few years. If we're talking 32bit OSes then, smooth editing of 1080p is very hard after a couple clips since the ram limit is low, like 2 GBs per program, isn't it?