the thing is, I've played with the brightness and contrast and it doesn't quite capture it.
On a tilted screen, pure black becomes almost luminous, and colors darken but also blend and integrate.
I've vaguely approximated it in premiere by darkening and raising the contrast, followed by a luminosity invert blended with the original so that only around 20 percent is inverted. This I followed up with a large dose of unsharp mask. The luminosity invert and unsharp mask really pushed it closer to what I'm looking for, but it was still pretty far off the mark.
Mastamind wrote:I don't think that it would take much more than tweaking the brightness and contrast, and if you're using vegas, phosphorescence in "tv simulator" will give you a more realistic screen effect. And use 3d to make it look more like a tilted panel if you'd like

I'm not so much simulating a laptop screen as I'm trying to replicate the visual effect produced by an LCD screen when viewed from a low angle.
but yeah, tilting the image back would go straight to the heart of the matter I suppose. haha.
