Metal Gear Solid Effects

For all help and discussion relating to visual effects in programs that are not already covered in an existing forum, such as Blender, Particle Illusion, etc., along with discussion about effects theories and techniques.

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ZZMaxX
Joined: Sat Mar 03, 2007 2:14 am
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Metal Gear Solid Effects

Postby ZZMaxX » Tue Jan 08, 2008 6:51 pm

I remember someone having a clip with Metal Gear Solid Effects and I was wondering what programs I would need to make the Lifebars[MS paint doesn't work well], and where I could get things such as the game over screen from. Also, could I use Sony Vegas to put things like lifebars and the radar screen on the video?

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ZZMaxX
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Postby ZZMaxX » Wed Jan 09, 2008 7:05 pm

bumped. I'm serious about this.

RedKnightRevolver
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Postby RedKnightRevolver » Wed Jan 09, 2008 7:32 pm

You could, you'd just have to use a lot of masking and whatnot type of stuff.

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ZZMaxX
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Postby ZZMaxX » Wed Jan 09, 2008 11:48 pm

RedKnightRevolver wrote:You could, you'd just have to use a lot of masking and whatnot type of stuff.

I'll try

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Niotex
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Postby Niotex » Thu Jan 10, 2008 9:09 am

Be more specific with this "MGS effect"

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post-it
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Postby post-it » Thu Jan 10, 2008 3:00 pm

hmmm . I'd kinda like to see this myself ....

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ZZMaxX
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Postby ZZMaxX » Wed Jan 16, 2008 6:00 am

post-it wrote:hmmm . I'd kinda like to see this myself ....


http://youtube.com/watch?v=zj6qWKGZApc&feature=related

It's around 4:10-4-36. I'm mainly concerned with the life bars, Snake dieing voice, and the Game Over Screen.


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