Mornington Crescent - casual play

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Mornington Crescent - casual play

Postby godix » Sat Mar 10, 2007 10:30 pm

As we all know half the fun of Mornington Crescent is the excitement of going head to head, the pressure of coming up with a strategy while the clock is ticking, the pulse pounding give and take of a live match. Unfortunately it seems the Mornington Crescent players on this site can't manage to get online at the same time so here's a more casual game where the usual time limit is relaxed. We'll lose some of the excitement but oh well.

Standard London School of Economics rules apply with the addition of the Basingstoke slow play add-on. Since the Basingstoke rules are rarely called into play perhaps it would be wise to remind everyone that all they really say is that the usual fevered pitch of the game is slowed down considerably and a person has 24 hours from last play to make their move. Unlike usual you do not automatically forfeit for missing the time limit either, instead you just miss your turn and play goes to the next available player with the skipped player able to rejoin the game at their next normal turn.

So I shall start. Wembley Park.
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Postby Scintilla » Sat Mar 10, 2007 10:45 pm

Hmmm... Marble Arch.
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Postby Nessephanie » Sat Mar 10, 2007 10:47 pm

>_> *whistles innocently*

Notting Hill Gate

What!?
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Postby Fall_Child42 » Sun Mar 11, 2007 12:01 am

I wish to make the game slightly more interesting by evoking the Irish table of chaotic events. In accordance with certified rules I must roll Two D100s -2 and confer with the offical table of events.

I have rolled a 56 and a 73, 129 - 2 = 127

The 127th Item in the Irish table of chaotic events states "There has been a massive Black out and the trains will cease to function for an indeterminate amout of time."
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Postby dokool » Sun Mar 11, 2007 1:47 am

Fall_Child42 wrote:I wish to make the game slightly more interesting by evoking the Irish table of chaotic events. In accordance with certified rules I must roll Two D100s -2 and confer with the offical table of events.

I have rolled a 56 and a 73, 129 - 2 = 127

The 127th Item in the Irish table of chaotic events states "There has been a massive Black out and the trains will cease to function for an indeterminate amout of time."


You forget that Irish, Scottish, and British chaos tables are considered null during the Six Nations tournament.

I take Knightsbridge.
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Postby SQ » Sun Mar 11, 2007 1:58 am

You know if my thread asking how to play this weren't unrealistically and unrightfully locked without explination, I'd know how to play this damn game.
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Postby Minion » Sun Mar 11, 2007 2:05 am

buy a guide at the local library

i manipulate your knightsbridge with sanction spell to delay my turn :idea:
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Postby SQ » Sun Mar 11, 2007 2:17 am

No, I do believe I'll just spam/ruin this thread instead.

I navigate your pawns to Mornington Crescent. I win.
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Postby Fall_Child42 » Sun Mar 11, 2007 2:39 am

dokool wrote:
Fall_Child42 wrote:I wish to make the game slightly more interesting by evoking the Irish table of chaotic events. In accordance with certified rules I must roll Two D100s -2 and confer with the offical table of events.

I have rolled a 56 and a 73, 129 - 2 = 127

The 127th Item in the Irish table of chaotic events states "There has been a massive Black out and the trains will cease to function for an indeterminate amout of time."


You forget that Irish, Scottish, and British chaos tables are considered null during the Six Nations tournament.

I take Knightsbridge.



In the event somone tries to move the players to Mornington Crescent before the well known Tea Clause, where one must have had one cup of tea with lemon during 4 O'clock Greenwich Mean time, where of course you must insult the French, The Irish table of chaotic events is put immediately into play.

I roll again

54 + 2 - 2 = 54.

It seems SQ has eaten too many pies and is now spooned for 6 turns. Under this circumstance the people are so confused by seeing such a glutton walk around they rush home and tell their neighbour immediately, thus returning everyone to starting position.

Thanks alot SQ. >:[
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Postby Nessephanie » Sun Mar 11, 2007 2:52 am

As such, under the Standard London School of Economics rules, when the Irish Table of Chaotic Events is in play, I may envoke the Nuts and Blots on SQ, putting her into Spoons for 4 turns after she's served her original 6.
(also just a reminder under Nuts and Bolts, the standard play of players turns being in order is nullified while the amount of turns Spooned is being served.)

And so I move the game to Green Park
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Postby Brad » Sun Mar 11, 2007 2:58 am

Roll the dice to see if I'm getting drunk
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Postby Scintilla » Sun Mar 11, 2007 8:34 am

SQ wrote:You know if my thread asking how to play this weren't unrealistically and unrightfully locked without explination, I'd know how to play this damn game.

Methinks you really gotta watch some more games first in order to get the hang of it.

I also found this to be a rather good resource with some annotated games included:
<a href="http://www.geocities.com/verdrahciretop/mc1.html">Mornington Crescent Simplified and Explained for Novices</a>
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Postby Fall_Child42 » Sun Mar 11, 2007 11:07 am

I'm going to take a risky Position, And start at Chorelywood.

I'm a Gambling man.
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Postby godix » Sun Mar 11, 2007 1:05 pm

Hmm, while it would be trivial to spoon FC I think I'll let it pass for now. I take Waterloo
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Postby Minion » Mon Mar 12, 2007 1:34 am

hamsire embassy
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