mcdirty wrote:One of the reasons it's not doing so well is because the majority of people who watch anime don't take the effort to buy it. I guess that's what happens when increasing ease of distribution meets a freeloader audience.
FTFY. A tangent, yes, but I want others to avoid the "sharing is destructive" propaganda.
It has been demonstrated that people will pay for copies of a work, even funding a new work, even given opportunity to share. The Blender Open Movie projects work out this way; DRM-free music stores work this way; releases from The Null Corporation work this way; the Humble Indie Bundles worked out this way, too. There's many more examples in many more fields; I will dig them up if you want them. They all have a common thread, though: even in the presence of zero barriers to copying,
people still pay because they understand (or, well, enough of them understand) that people like to be rewarded.(The amount of money required to fund production of a 13 or 26-episode anime series is obviously not the same as either of the two examples I mentioned: usually, that sort of thing needs (a lot) more money. There's also a lot more complexity involved in series production, and whether any of it can be streamlined is something I can't answer.)
The point, however, is that blaming the problem on "ease of sharing" is just projecting. The problem isn't sharing technologies.
No, the problem is that too many anime fans are stingy shitheads.
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