Project Editor II : [Round 2] [Update: Page 130]

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Re: Project Editor II : [Round 2] [Update: Page 130]

Postby Enigma » Sun Nov 08, 2009 12:33 pm

Nya-chan Production wrote:
Soup wrote:
Nya-chan Production wrote:I agree, let's just all be crying spammers again ;_____;

;-; hold me

;___;

/holds you

I feel better now :D
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Re: Project Editor II : [Round 2] [Update: Page 130]

Postby Kitsuner » Sun Nov 08, 2009 5:38 pm

Code wrote:Replacing them will be our very own Tim Gunn [The Origonal HEad Hunter] and completely uncensored commentary.

If the commentary was already censored, I'm scared of what it'll be like with nothing holding him back.
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Re: Project Editor II : [Round 2] [Update: Page 130]

Postby CodeZTM » Sun Nov 08, 2009 5:44 pm

Kitsuner wrote:
Code wrote:Replacing them will be our very own Tim Gunn [The Origonal HEad Hunter] and completely uncensored commentary.

If the commentary was already censored, I'm scared of what it'll be like with nothing holding him back.


I censored the shit out of his commentary. And I also am scared of the upcoming commentary.

Also, I've got the website's domain name. projecteditor.com was already taken, so I've gotten http://projectamveditor.comas our domain. The website will be designed in the upcoming days. I've just got to find a layout I really like, and stick with it.
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Re: Project Editor II : [Round 2] [Update: Page 130]

Postby mirkosp » Sun Nov 08, 2009 5:45 pm

Cast to Stone wrote:I guess I'll drop

What the FUCK HELL‽‽‽
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Re: Project Editor II : [Round 2] [Update: Page 130]

Postby The Origonal Head Hunter » Sun Nov 08, 2009 5:48 pm

Code wrote:
Kitsuner wrote:
Code wrote:Replacing them will be our very own Tim Gunn [The Origonal HEad Hunter] and completely uncensored commentary.

If the commentary was already censored, I'm scared of what it'll be like with nothing holding him back.


I censored the shit out of his commentary. And I also am scared of the upcoming commentary.

Bwa.

To the ha.

To the haha.
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Re: Project Editor II : [Round 2] [Update: Page 130]

Postby Emotive » Sun Nov 08, 2009 8:41 pm

Hold me too?

;_;
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Re: Project Editor II : [Round 2] [Update: Page 130]

Postby Enigma » Sun Nov 08, 2009 8:44 pm

Cast to Stone wrote:Hold me too?

;_;

\Holds u ;__;
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Re: Project Editor II : [Round 2] [Update: Page 130]

Postby mirkosp » Sun Nov 08, 2009 8:46 pm

Cast to Stone wrote:Hold me too?

;_;


1) Make track
2) Get hug
3) ????
4) Profit!

EDIT:

Soup wrote:
Cast to Stone wrote:Hold me too?

;_;

\Holds u ;__;


WAY TO RUIN PLANS!
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Re: Project Editor II : [Round 2] [Update: Page 130]

Postby The Origonal Head Hunter » Sun Nov 08, 2009 9:01 pm

mirkosp wrote:
Soup wrote:
Cast to Stone wrote:Hold me too?

;_;

\Holds u ;__;


WAY TO RUIN PLANS!

It's \holds, so it doesn't count as an actual action.
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Re: Project Editor II : [Round 2] [Update: Page 130]

Postby Inan » Sun Nov 08, 2009 10:12 pm

Oh wow, and here i was waiting patiently. Like others have stated what i really looked forward to was the compilation.


Im Actually going drop, if i wanted to have an IC with someone then i would have one over MSN.

also the spam is really annoying and not funny in any way, it was one of the reasons i just stayed away and waited for the results to show up.

/rages
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Re: Project Editor II : [Round 2] [Update: Page 130]

Postby CodeZTM » Sun Nov 08, 2009 10:23 pm

Inan wrote:Oh wow, and here i was waiting patiently. Like others have stated what i really looked forward to was the compilation.


Im Actually going drop, if i wanted to have an IC with someone then i would have one over MSN.

also the spam is really annoying and not funny in any way, it was one of the reasons i just stayed away and waited for the results to show up.

/rages


I'm very sorry you feel that way. You've been dropped as requested.
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Re: Project Editor II : [Round 2] [Update: Page 130]

Postby mirkosp » Sun Nov 08, 2009 10:43 pm

Vivaldi wrote:The first project editor died when the compilations stopped. I don't expect any better of this.


Oh, boy, was he right...
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Re: Project Editor II : [Round 2] [Update: Page 130]

Postby Nya-chan Production » Sun Nov 08, 2009 10:45 pm

mirkosp wrote:
Vivaldi wrote:The first project editor died when the compilations stopped. I don't expect any better of this.


Oh, boy, was he right...

It's not our fault that everyone misinterpreted the aim of P:E from the very start :<
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Re: Project Editor II : [Round 2] [Update: Page 130]

Postby Ghet » Sun Nov 08, 2009 10:53 pm

Nya-chan Production wrote: misinterpreted the aim of P:E from the very start :<


i've been trying not to get involved in the whole mep drama thats going on, because i really dont have a view either way, but how can you misinterpret the aim when code put a mission statement on the very first post of the very first p:e?
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Re: Project Editor II : [Round 2] [Update: Page 130]

Postby CodeZTM » Sun Nov 08, 2009 10:55 pm

Ghet wrote:
Nya-chan Production wrote: misinterpreted the aim of P:E from the very start :<


i've been trying not to get involved in the whole mep drama thats going on, because i really dont have a view either way, but how can you misinterpret the aim when code put a mission statement on the very first post of the very first p:e?


It was probably my fault for putting this thread in the MEP sections when it should have been in AMV Contests from teh start. =(
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