Project Editor II : [Round 2] [Update: Page 130]

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Re: Project Borderlands II : [Round 2]

Postby The Origonal Head Hunter » Thu Nov 05, 2009 10:38 am

Nya-chan Production wrote:You know, Code, maybe there SHOULD be some limit ^^;;;

Nya losing her patience?


Blasphemy.

Edit: Oh look what I did. 128'd.
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Re: Project Borderlands II : [Round 2]

Postby Nya-chan Production » Thu Nov 05, 2009 10:50 am

The Origonal Head Hunter wrote:
Nya-chan Production wrote:You know, Code, maybe there SHOULD be some limit ^^;;;

Nya losing her patience?


Blasphemy.

Edit: Oh look what I did. 128'd.

What is this patience you speak about? :ying:
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Re: Project Borderlands II : [Round 2]

Postby CodeZTM » Thu Nov 05, 2009 11:11 am

Cast to Stone wrote:My new goal is to delay this, lose this and humiliate godix's tries at placing low by placing even lower. Be afraid, be very afraid.


Might as well turn something in then. Because as long as you turn in something, both you and godix will go through. We had a huge-ass of drops this round.

And Nya, when he passes the 34th day, he gets dropped because his score would be negative. =O

Like I said, I'd do this for any of you in the project, so let's be a big happy family.
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Re: Project Borderlands II : [Round 2]

Postby Bauzi » Thu Nov 05, 2009 11:24 am

The truth: Code pays Cast to delay his track input so he has some more time for himself.

Shame on you! You let the peanut gallery wait!!! :amv:


Fuckin' entertain us. NOW!!!

DEMAND :P
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Re: Project Borderlands II : [Round 2]

Postby Nya-chan Production » Thu Nov 05, 2009 11:48 am

Demand for whatever is demanding right now, then!

(mirk's number? :ying: )
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Re: Project Borderlands II : [Round 2]

Postby CodeZTM » Thu Nov 05, 2009 11:54 am

Bauzi wrote:The truth: Code pays Cast to delay his track input so he has some more time for himself.

Shame on you! You let the peanut gallery wait!!! :amv:


Fuckin' entertain us. NOW!!!

DEMAND :P


Darn. My secret's out. =(

But hey, best $50 bucks I've ever spent. :up:
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Re: Project Borderlands II : [Round 2]

Postby Enigma » Thu Nov 05, 2009 2:52 pm

Code wrote:
Bauzi wrote:The truth: Code pays Cast to delay his track input so he has some more time for himself.

Shame on you! You let the peanut gallery wait!!! :amv:


Fuckin' entertain us. NOW!!!

DEMAND :P


Darn. My secret's out. =(

But hey, best $50 bucks I've ever spent. :up:

All the love i had for u is gone.
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Re: Project Borderlands II : [Round 2]

Postby Ghet » Thu Nov 05, 2009 2:56 pm

no one has any love for me =|
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Re: Project Borderlands II : [Round 2]

Postby Enigma » Thu Nov 05, 2009 3:41 pm

Ghet wrote:no one has any love for me =|

iwuvu
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Re: Project Borderlands II : [Round 2]

Postby CodeZTM » Thu Nov 05, 2009 11:33 pm

Without promising anything to come of this [I've learned never to make promises with this project], I have this weekend off from work. I'll probably spend Friday night and some of Saturday afternoon compiling, and hopefully I will get it done. But if I don't, don't freak out. :uhoh:

Also, I'm going to spend tonight fixing the fonts, because when the beta testers looked at version 2.0 of the new beta, there was some irkness about it, and the thread has some bad blood about it too.

Still have 1 more beta of the project to send out [the last half], but after that, I will have a finished compiled beta ready for final viewing and approval.
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Re: Project Borderlands II : [Round 2]

Postby The Origonal Head Hunter » Thu Nov 05, 2009 11:48 pm

Code wrote:Without promising anything to come of this [I've learned never to make promises with this project], I have this weekend off from work. I'll probably spend Friday night and some of Saturday afternoon compiling, and hopefully I will get it done. But if I don't, don't freak out. :uhoh:

Also, I'm going to spend tonight fixing the fonts, because when the beta testers looked at version 2.0 of the new beta, there was some irkness about it, and the thread has some bad blood about it too.

Still have 1 more beta of the project to send out [the last half], but after that, I will have a finished compiled beta ready for final viewing and approval.

To note: he is talking about just round 1.
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Re: Project Borderlands II : [Round 2]

Postby CodeZTM » Fri Nov 06, 2009 12:45 am

The Origonal Head Hunter wrote:
Code wrote:Without promising anything to come of this [I've learned never to make promises with this project], I have this weekend off from work. I'll probably spend Friday night and some of Saturday afternoon compiling, and hopefully I will get it done. But if I don't, don't freak out. :uhoh:

Also, I'm going to spend tonight fixing the fonts, because when the beta testers looked at version 2.0 of the new beta, there was some irkness about it, and the thread has some bad blood about it too.

Still have 1 more beta of the project to send out [the last half], but after that, I will have a finished compiled beta ready for final viewing and approval.

To note: he is talking about just round 1.


Yeah. Cuz somebody hasn't gotten me commentary for round 2. :P
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Re: Project Borderlands II : [Round 2]

Postby mirkosp » Fri Nov 06, 2009 1:25 am

Nya-chan Production wrote:Demand for whatever is demanding right now, then!

(mirk's number? :ying: )


You will eventually have it, actually, and I'll need yours.
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Re: Project Borderlands II : [Round 2]

Postby Nya-chan Production » Fri Nov 06, 2009 4:52 am

Round 1 DOA: September 2010!

Dattebayo!
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Re: Project Borderlands II : [Round 2]

Postby The Origonal Head Hunter » Fri Nov 06, 2009 8:34 am

Code wrote:
The Origonal Head Hunter wrote:
Code wrote:Without promising anything to come of this [I've learned never to make promises with this project], I have this weekend off from work. I'll probably spend Friday night and some of Saturday afternoon compiling, and hopefully I will get it done. But if I don't, don't freak out. :uhoh:

Also, I'm going to spend tonight fixing the fonts, because when the beta testers looked at version 2.0 of the new beta, there was some irkness about it, and the thread has some bad blood about it too.

Still have 1 more beta of the project to send out [the last half], but after that, I will have a finished compiled beta ready for final viewing and approval.

To note: he is talking about just round 1.


Yeah. Cuz somebody hasn't gotten me commentary for round 2. :P

You never sent me the info I needed to make the script. :uhoh:
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