Project NeoEditor [Results - Aug 11, 2010 01:00 AM CST]

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Re: Project NeoEditor [Round 2 Judging - Ends July 4, 11:59 CST]

Postby Ileia » Sat Jul 03, 2010 3:49 pm

No-lifers? SWEET. I'm in like Flynn. \o/
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Re: Project NeoEditor [Round 2 Judging - Ends July 4, 11:59 CST]

Postby CastielTheFallen » Sat Jul 03, 2010 3:53 pm

Ileia wrote:I also couldn't help but notice that a fair number of the drops were former DZ studio members....it'd be a shame if Arashinome had an "accident" so close to the start of the next round...Quoted Image converted to link:
http://forum.amv-france.com/images/smilies/Pack-250/renske.gif

You ain't gettin' rid of me baby, I'm taking you down. 8-)
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Re: Project NeoEditor [Round 2 Judging - Ends July 4, 11:59 CST]

Postby Ileia » Sat Jul 03, 2010 3:55 pm

Like your mom goes down?
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Re: Project NeoEditor [Round 2 Judging - Ends July 4, 11:59 CST]

Postby SomeWhiteFellow » Sat Jul 03, 2010 4:06 pm

Zing
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Re: Project NeoEditor [Round 2 Judging - Ends July 4, 11:59 CST]

Postby Angelyco » Sat Jul 03, 2010 4:12 pm

Ileia wrote:Personally, I don't see why we'd need a break or how it would help. Almost all of the drops have been because of being busy during a certain time, not from editing fatigue. So we take a break for a week, then what? Someone else might have something come up then. gotegenks said "a week or so" but taking a break until he could be back puts pressure on him and from the sounds of it, he's getting enough of that elsewhere.

However, I will say that for some of the editors, we are going at a breakneck pace, especially for those with work or other commitments that take up their time. Since the suggestion of taking a break and then coming back would extend the final results date anyway, how about we add a day to each round of editing? This could ease a bit of the stress and time budgeting problems.

^ This. I'm not tired of editing, this particular week was just too busy for me. I think some people might lose interest if we start adding breaks and dragging it out longer. I would be up for adding another day to editing, but I don't really want a week break. I'm really enjoying this and don't want to have to wait around for the next round.
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Re: Project NeoEditor [Round 2 Judging - Ends July 4, 11:59 CST]

Postby Nya-chan Production » Sat Jul 03, 2010 4:17 pm

Ileia wrote:No-lifers? SWEET. I'm in like Flynn. \o/

I suppose it'll be our finals then, sweetie :3
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Re: Project NeoEditor [Round 2 Judging - Ends July 4, 11:59 CST]

Postby Enigma » Sat Jul 03, 2010 4:21 pm

I honestly have a lot of problems in this round, Because i had honestly no idea how to pull it off >:
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Re: Project NeoEditor [Round 2 Judging - Ends July 4, 11:59 CST]

Postby SomeWhiteFellow » Sat Jul 03, 2010 4:57 pm

Enigma wrote:I honestly have a lot of problems in this round, Because i had honestly no idea how to pull it off >:


I had to make a Tribute for Matt, 'nuff said. |:
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Re: Project NeoEditor [Round 2 - Ends TODAY, 11:59 CST]

Postby Angelyco » Sat Jul 03, 2010 5:46 pm

Code wrote:Ok, why do I have elevator music in this round's files? :rofl:


Now that I watched it, it sounds like something that should be in a Katamari game...if that's not where it already came from.
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Re: Project NeoEditor [Round 2 Judging - Ends July 4, 11:59 CST]

Postby CodeZTM » Sat Jul 03, 2010 6:06 pm

Ok then, after reading some comments and doing some antiquing [YAY! BOOK SHOPPING FOR AUTHORS THAT DON'T SUCK!]

I've decided to do the following.

1) Cut the number of rounds. Most specifically, I'm cutting round 4. [It was a shitty theme anyway]. I'll have an updated list on the first page shortly.
2) Add 2 days for each round to alleviate some stress.
3) Clean my room, because apparently I'm a sloppy pig.
4) Not extend the 2 day breaks any further. They will stay the same.

Hopefully, this will all help everybody in transitioning due to the number of drops.

I'll also fiddle with the number of eliminations to keep it competitive.

ALSO! MCHY, Kitsuner, Latnis and Reda: I need your user reaction points for out of 10 to finish the judging portion. I'll need them by tomorrow night, or I'll just find a statistical average that would be fair to represent the score.
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Re: Project NeoEditor [Round 2 Judging - Ends July 4, 11:59 CST]

Postby gotegenks » Sat Jul 03, 2010 6:17 pm

agh, theres been a chane of plans and ill be able to get in a video next round for sure amd ill probly be able to manage the round after that and if im still alive after that itll be smooth sailing

i hope its alright if i get...err...back in. i thought shit was final and i didnt wanna wait or not say anuthing about quitting but it looks like things will be fine.
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Re: Project NeoEditor [Round 2 Judging - Ends July 4, 11:59 CST]

Postby Kitsuner » Sat Jul 03, 2010 6:19 pm

Code wrote:ALSO! MCHY, Kitsuner, Latnis and Reda: I need your user reaction points for out of 10 to finish the judging portion. I'll need them by tomorrow night, or I'll just find a statistical average that would be fair to represent the score.

I'd love to watch her video if I could get some internet access on anything that can actually watch a video by then (I'm posting this from my phone).

If nothing else, I can probably hit up a starbucks or something tomorrow.
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Stirspeare wrote:<Stirspeare> Lopez: Vanquish my virginity and flood me with kit. ["Ladies..."]
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Re: Project NeoEditor [Round 2 Judging - Ends July 4, 11:59 CST]

Postby Angelyco » Sat Jul 03, 2010 6:25 pm

Code wrote:I've decided to do the following.

1) Cut the number of rounds. Most specifically, I'm cutting round 4. [It was a shitty theme anyway]. I'll have an updated list on the first page shortly.
2) Add 2 days for each round to alleviate some stress.
3) Clean my room, because apparently I'm a sloppy pig.
4) Not extend the 2 day breaks any further. They will stay the same.

Hopefully, this will all help everybody in transitioning due to the number of drops.

I'll also fiddle with the number of eliminations to keep it competitive.


Sounds good to me :up:
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Re: Project NeoEditor [Round 2 Judging - Ends July 4, 11:59 CST]

Postby CodeZTM » Sat Jul 03, 2010 6:46 pm

Updated the first page's round information to reflect the new dates/eliminations/rounds.

Also, for anybody that really cared, Round 4's old theme was to create an AMV that could do battle with a randomly selected AMV on the Top 10% list of all time by random generator. Upon reflection, that could have been VERY bad or VERY good.
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Re: Project NeoEditor [Round 2 Judging - Ends July 4, 11:59 CST]

Postby Ileia » Sat Jul 03, 2010 6:55 pm

Yeaaah I don't think I'll be missing that round >_>
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