I've done this before... But I just imported my Kara no Kyoukai... And both of the movies were fullscreen...
I even checked to see if the movies really were 720x480 in the properties, and they are. What's the problem?
Widescreen in 640x480
- AaronAMV
- eating that e. coli spinach
- Joined: Tue Jan 22, 2008 7:54 pm
- Status: (◔ ◡ ◔ )
- Location: (◔ ◡ ◔ )
- LivingFlame
- Joined: Sat May 28, 2005 4:41 pm
- Location: Closer than you think...
- Vivaldi
- Polemic Apologist
- Joined: Sat Sep 29, 2007 9:39 am
- Location: Petting mah cat..
Re: Widescreen in 640x480
All DVD are 720x480, it's just that widescreen movies have a flag in the encoding that tells it to stretch out to widescreen. With ZarxGUI, you can just edit as is and reset the flag for final encoding.AaronAMV wrote:I've done this before... But I just imported my Kara no Kyoukai... And both of the movies were fullscreen...
I even checked to see if the movies really were 720x480 in the properties, and they are. What's the problem?
- LivingFlame
- Joined: Sat May 28, 2005 4:41 pm
- Location: Closer than you think...
Then you'll have to crop it either in Vdub or Vegas (I think you use Vegas?). If you do it in Vegas you have the option to Pan & Scan if you need to.
If you choose Vdub,* then (I guess) change the resolution to 848x480 (to get the right AR), and then crop 104 pixels off each side (to make the horizontal resolution 640).
If you choose Vegas, then just mismatch the project properties and the clip properties. Set the project for 640x480 with 1.0 PAR and set the clip as it should be (720x480 with 1.2121 PAR). Then go into the Pan/Crop settings of the clip, right click in the middle of the image, and click "Match Output Aspect."
You lose resolution (and therefore, quality) either way. I would recommend doing it in Vegas, though. That way you can Pan & Scan as needed.
*Personally, I wouldn't use Vdub for this, so that part is mostly conjecture. The math is right, but there may be a better way to do it in Vdub.
If you choose Vdub,* then (I guess) change the resolution to 848x480 (to get the right AR), and then crop 104 pixels off each side (to make the horizontal resolution 640).
If you choose Vegas, then just mismatch the project properties and the clip properties. Set the project for 640x480 with 1.0 PAR and set the clip as it should be (720x480 with 1.2121 PAR). Then go into the Pan/Crop settings of the clip, right click in the middle of the image, and click "Match Output Aspect."
You lose resolution (and therefore, quality) either way. I would recommend doing it in Vegas, though. That way you can Pan & Scan as needed.
*Personally, I wouldn't use Vdub for this, so that part is mostly conjecture. The math is right, but there may be a better way to do it in Vdub.
... yea ...